Key takeawaysSpoilers
These are the decisions and precautions that determine whether Deliver Nere's Head can be completed.
- Accept the request first Speak with Sovereign Spaw after dealing with the Duergar intruders before killing True Soul Nere. Killing Nere too early can cause issues with the quest state. Accept the quest
- Keep the corpse intact Do not burn Nere's body or push it into lava. The head cannot be recovered if the body is destroyed or lost. Protect the body
- Pass the severing check After Nere dies, interact with his body and pass the DC 10 Strength check to take the severed head. Sever the head
- Do not spare Nere Choosing to spare Nere causes this quest to fail, even if the encounter ends without killing him. Complete the target objective
OverviewSpoilers
Deliver Nere's Head is an Act One side quest that connects the Myconid Colony's conflict with the Duergar to the crisis in Grymforge.
The quest begins at the Myconid Colony after the Duergar intruders have been defeated. Speak with Sovereign Spaw to receive the request, then travel to Grymforge and locate True Soul Nere. The objective is not simply to find Nere: he must be killed, his body must remain intact, and his severed head must be returned to Sovereign Spaw.
The most important preparation is to protect Nere's body from effects that can destroy or displace it. Burning the corpse or pushing it into lava can make the required head impossible to retrieve, so avoid treating the body as disposable after the fight. Once Nere is dead, interact with the body and pass the DC 10 Strength check to sever the head.
The quest fails if Nere is spared instead of killed. There can also be problems if Nere is killed before the quest is formally received from Sovereign Spaw, making the order of operations significant for players who want the quest record and its reward. Return the head to Sovereign Spaw at the Myconid Colony to complete the request.
Where this sits
- 1Defeat the Duergar intrudersprerequisiteThis is the stated prerequisite for initiating the quest.
- ●Speak with Sovereign Spawquest-startReceive the request at the Myconid Colony before resolving Nere's encounter.
- 3Find True Soul NereobjectiveTravel to Grymforge and locate the target.
- 4Kill True Soul NereobjectiveNere must die for this quest to remain completable.
- 5Sever and deliver the headturn-inPass the Strength check, then return to Sovereign Spaw.
The reliable order is to accept the request before killing Nere, preserve the body, and return the head to the Myconid Colony.
Requirements
The quest has a clear prerequisite and a retrieval condition rather than a separate item requirement.
- RequiredDefeat the Duergar intrudersSovereign Spaw initiates the quest after the Duergar intruders at the Myconid Colony have been defeated.
- RequiredSpeak with Sovereign SpawReceive the request before killing True Soul Nere. This helps avoid the quest-state problems associated with killing Nere first.
- RequiredReach GrymforgeTrue Soul Nere is located in the Grymforge area, so the party must be able to travel there and resolve the encounter.
- RequiredStrength checkInteracting with Nere's body to sever the head requires a DC 10 Strength check.
- RequiredPreserve the corpseAvoid burning or pushing Nere's body into lava, because either outcome can destroy the quest objective.
ObjectivesSpoilers
- Speak with Sovereign Spaw after defeating the Duergar intruders.This formally starts the request at the Myconid Colony.
- Locate True Soul Nere in Grymforge.The target must be found in the Grymforge area.
- Kill True Soul Nere.Sparing Nere causes the quest to fail.
- Take Nere's severed head.Interact with the body after the fight and pass the DC 10 Strength check.
- Return the head to Sovereign Spaw.Delivering the head completes the quest and provides a reward.
WalkthroughSpoilers
- 01
Defeat the Duergar intruders
Defeat the Duergar intruders at the Myconid ColonyResolve the Duergar threat at the Myconid Colony before asking Sovereign Spaw for work. This victory is the event that makes the request available, so do not treat the later Grymforge encounter as the starting point.
Location: Myconid Colony
TipFinish the colony's immediate Duergar problem before moving on to the quest conversation.
- 02
Initiate Deliver Nere's Head
Speak with Sovereign SpawReturn to Sovereign Spaw in the Myconid Colony and speak with the sovereign after the intruders are defeated. Accept the request before attempting to kill True Soul Nere, since resolving the target first can produce quest-state issues.
Location: Myconid Colony
- 03
Locate True Soul Nere
Travel to GrymforgeMake your way to Grymforge once the quest is active and search the area for True Soul Nere. The quest does not ask for a substitute target or an unrelated trophy; the required objective is specifically Nere and the head taken from his body.
Location: Grymforge
Watch outIf Nere has already been killed before the quest was received, the quest may not register correctly.
- 04
Kill True Soul Nere
Kill True Soul NereResolve the encounter with True Soul Nere and choose the outcome that leaves him dead. The quest cannot be completed by sparing him, even if the confrontation otherwise concludes successfully.
Location: Grymforge
Watch outSparing Nere causes Deliver Nere's Head to fail.
- 05
Preserve the quest item
Keep Nere's body out of destructive effectsAfter the fight, make sure the corpse has not been burned and has not been pushed into lava. Those combat outcomes can destroy the body or make it unreachable, preventing the head from being collected.
Location: Grymforge
Watch outDo not burn the body or push it into lava.
- 06
Attempt to sever the head
Interact with Nere's bodyWhen the corpse is intact, interact with it to begin the process of taking the head. The relevant interaction is performed on Nere's body rather than by searching for a separate item elsewhere in Grymforge.
Location: Grymforge
- 07
Acquire Nere's severed head
Pass the DC 10 Strength checkThe head is obtained by passing a DC 10 Strength check during the body interaction. If the party is not well suited to the check, consider using an appropriate available party member or another legitimate way to improve the roll before committing to the interaction.
Location: Grymforge
TipCheck the active character and available bonuses before starting the Strength check.
- 08
Reach the quest giver
Return to the Myconid ColonyOnce the head is in the party's possession, travel back to the Myconid Colony. Keep the quest item available for the conversation with Sovereign Spaw rather than leaving it behind in Grymforge.
Location: Myconid Colony
- 09
Complete Deliver Nere's Head
Deliver the head to Sovereign SpawSpeak with Sovereign Spaw and hand over Nere's severed head. This conversation completes the quest and grants its associated reward.
Location: Myconid Colony
Mission mechanicsSpoilers
Deliver Nere's Head is controlled by sequence as much as by combat. The quest is initiated at the Myconid Colony only after the Duergar intruders have been defeated and Sovereign Spaw has been consulted. Because killing Nere before accepting the request can create quest-state issues, players should establish the objective first and only then resolve the Grymforge encounter.
The corpse is the critical object after the battle. Nere's body must remain available for interaction, and the game requires a DC 10 Strength check to sever the head. This means the encounter's final positioning matters: effects that burn the body or send it into lava can remove the only route to the quest item.
The quest's final state is set by the delivery conversation. Returning to Sovereign Spaw with the head completes the request and yields a reward, while sparing Nere produces failure rather than an alternate completion. Treat the head retrieval and the turn-in as separate objectives so that the party does not leave Grymforge assuming the combat victory alone is sufficient.
What works and what does not
Strengths
- The objective is clearly tied to two named locations, making the intended route easy to understand once the quest is active.
- The required interaction is explicit: Nere's intact body is the source of the head, and the retrieval uses a DC 10 Strength check.
- The quest provides a direct way to follow through on the Myconid Colony's conflict with the Duergar intruders.
Weaknesses
- The quest can be disrupted by killing Nere before speaking with Sovereign Spaw.
- Combat effects that burn or move the body into lava can permanently remove the head-retrieval opportunity.
- Sparing Nere is not a neutral role-playing alternative for this objective; it causes the quest to fail.
Best uses
- Accept it before resolving the Grymforge encounter.
- Keep the final fight away from effects that can destroy or displace the corpse.
- Return to the Myconid Colony immediately after obtaining the head.
Encounter phasesSpoilers
- 1
Approach and setup
Starts: The party reaches True Soul Nere in Grymforge after accepting Sovereign Spaw's request.
The encounter begins as a story confrontation in the Grymforge area and can become a combat resolution. The important quest consideration is to prepare for a kill while keeping the eventual corpse away from lava and fire.
- Confirm that Deliver Nere's Head is active before committing to the encounter.
- Plan the final position of the fight so Nere's body remains accessible.
- 2
Fight against True Soul Nere
Starts: The confrontation with Nere turns hostile or otherwise requires combat resolution.
Defeat True Soul Nere and resolve the encounter in a way that leaves him dead. The quest does not accept sparing him as a successful outcome.
- Avoid effects that can burn the body or push it into lava.
- Do not assume that ending the confrontation is enough; the corpse still has to be searched for the head.
- 3
Corpse interaction
Starts: True Soul Nere is dead and his body remains intact.
Interact with Nere's body and complete the DC 10 Strength check to sever the head. If the body was destroyed or displaced, this phase may no longer be possible.
- Use a character suited to the Strength check when possible.
- Verify that the head has entered the party's possession before leaving Grymforge.
Choices and consequencesSpoilers
- Speak with Sovereign Spaw before killing True Soul Nere.
The quest is formally initiated and can proceed through the head-delivery objective.
- SpoilerKill True Soul Nere before receiving the quest.
Some players may encounter quest-state issues, so the requested sequence is not reliable for a clean completion.
- SpoilerKill True Soul Nere and preserve his body.
The party can interact with the corpse and attempt the DC 10 Strength check needed to sever the head.
- SpoilerBurn Nere's body or push it into lava.
The body can be destroyed or made unretrievable, preventing the party from obtaining the head.
- SpoilerSpare True Soul Nere.
Deliver Nere's Head fails.
- SpoilerReturn the head to Sovereign Spaw.
The quest completes and a reward is granted.
Completion checklist
- Defeat the Duergar intruders at the Myconid ColonyThis is the prerequisite for the quest conversation.
- Speak with Sovereign Spaw before going after NereDo not rely on killing Nere first to start the quest.
- Reach True Soul Nere in GrymforgeThe target is located in the Grymforge area.
- Kill True Soul NereSparing him fails the quest.
- Keep Nere's body intact and accessibleAvoid fire and lava displacement.
- Pass the DC 10 Strength checkThis is required to sever the head.
- Confirm that Nere's head is in the party inventoryThe body interaction must succeed before returning.
- Return to Sovereign SpawThe turn-in occurs at the Myconid Colony.
- Deliver the headThis completes the quest and grants the reward.
Failure conditionsSpoilers
- Sparing True Soul NereThe quest specifically requires Nere to be killed. Choosing to spare him causes Deliver Nere's Head to fail.
- Destroying Nere's bodyBurning the corpse can remove the object required for the head interaction.
- Pushing Nere's body into lavaLava can destroy or make the body unreachable, leaving the head unretrievable.
- Killing Nere before accepting the questThis timing can produce issues if the quest has not been formally initiated by Sovereign Spaw.
- Failing the Strength checkThe head requires a DC 10 Strength check during the interaction with Nere's intact body.
On failure
The safest checkpoint is immediately after speaking with Sovereign Spaw and again after obtaining the head. The supplied material does not establish a separate automatic checkpoint location.
Rewards and dropsSpoilers
- Quest rewardReturning Nere's head to Sovereign Spaw completes Deliver Nere's Head and yields a reward.
- Nere's severed headThe quest item is obtained by interacting with Nere's intact body and passing the DC 10 Strength check.
AftermathSpoilers
Do not leave Grymforge without the head
Killing True Soul Nere is only one part of the quest. Keep the corpse intact, pass the DC 10 Strength check, and verify the head is collected before returning to Sovereign Spaw; fire or lava can make the objective permanently unretrievable.
Trivia
- The quest title describes its final delivery objective rather than the initial confrontation in Grymforge.
- The request links Sovereign Spaw's Myconid Colony storyline to True Soul Nere's presence in Grymforge.
- The head is not obtained automatically when Nere dies; the party must interact with the body and pass a Strength check.
- The quest is unusually sensitive to corpse handling because fire and lava can remove the required objective.
Sources
- Deliver Nere's Head — bg3.wiki — bg3.wiki
- Deliver Nere's Head — Fextralife — fextralife.com
- Deliver Nere's Head — GameRant — gamerant.com
Editorial note
This article combines the supplied source-pack facts with model-derived contextual wording and entity categorization. The content is unverified and should receive editorial review before publication, particularly for current-version quest-state behavior, linked quest names, encounter details, and any reward information not explicitly identified in the source pack.
Relationships
characters
- Sovereign SpawQuest giverInitiates Deliver Nere's Head at the Myconid Colony and receives the severed head.
- True Soul NereQuest targetMust be killed in Grymforge so the party can recover his head.
locations
- Myconid ColonyStart and turn-in locationLocation of Sovereign Spaw and the quest's completion conversation.
- GrymforgeTarget locationArea where True Soul Nere is located and where the head is recovered.