QuestsupportingSide missionModerate

Find the Selunite Resistance

An Act 2 side quest about uncovering the history of Selunite worshippers who resisted the shadow curse across Reithwin.

RoleExploration and lore quest
StatusOptional
Importancesupporting
RewardLore about Reithwin, gold, scrolls, and access to a map marking a secret treasure location in Moonrise Towers.
TimeVariable; depends on exploration and combat choices.
  • ActAct 2
  • Quest typeSide quest
  • Primary regionReithwin
  • Core activityInvestigation and exploration
  • Combat profileMeenlocks, shadows, and wraiths
  • Key itemTower-shaped Key
  • MissableYesComplete it before the final assault on Moonrise Towers.

The source material does not provide a fixed completion time, quest number, or recommended character level.

Key takeaways

Keep the investigation focused on evidence, access, and timing rather than treating it as a single combat encounter.

  • Search for either starting clue The quest can be initiated from a note in a chest at the Potter's Workshop or from inquisitor's notes found near the Reithwin Customs House.
  • Expect hidden routes Cellars and secret passages are central to the investigation, so inspect each accessible section instead of relying only on the obvious entrances.
  • Keep the key The Tower-shaped Key is essential for accessing restricted areas within the Mason's Guild and should not be overlooked during the search.
  • Finish before the assault Complete the quest before triggering the final assault on Moonrise Towers if you want to avoid missing its exploration, lore, and reward content.

Find the Selunite Resistance

Find the Selunite Resistance is an Act 2 side quest that sends the party through several abandoned and occupied locations in Reithwin to uncover the story of Selunite resistance to the shadow curse.

The investigation begins with evidence rather than a conventional quest briefing. The party can find a note inside a chest at the abandoned Potter's Workshop, or discover an inquisitor's notes near the Reithwin Customs House. Either lead points toward a buried history involving worshippers of Selûne and the people who opposed the forces connected to the shadow curse.

The quest is built around exploration of the Potter's Workshop, the Last Light Inn, and the Mason's Guild. Progress requires more than simply moving between map markers: the party must search cellars, locate secret passages, and deal with hostile creatures including Meenlocks, shadows, and wraiths. The Tower-shaped Key is an important item for reaching restricted areas within the Mason's Guild.

The investigation culminates in a hidden chamber containing a map that identifies a secret treasure location in Moonrise Towers. Completing the objectives also provides context for Reithwin's past and can yield useful loot, including gold and scrolls. Because later Act 2 progression can close off content, it is safest to finish this investigation before beginning the final assault on Moonrise Towers.

Where this sits

InvestigationFind evidence of the resistance
AccessExplore cellars and restricted areas
DiscoveryReach the hidden chamber
Follow-upUse the map's lead toward Moonrise Towers
  1. 1Potter's WorkshoplocationPossible starting location and part of the investigation.
  2. 2Reithwin Customs HouselocationAn alternative source of the inquisitor's notes.
  3. ●Mason's GuildlocationThe Tower-shaped Key opens the way into restricted areas.
  4. 4Moonrise TowerslocationThe map found at the end identifies a secret treasure location here.

This quest is an optional Act 2 investigation that connects Reithwin's local history to a later secret at Moonrise Towers.

Requirements

Reach Act 2 and investigate the locations associated with the Selunite resistance.

  • RequiredAct 2 accessThe quest takes place during Act 2 in and around Reithwin.
  • RequiredA starting clueFind either the note inside a chest at the Potter's Workshop or the inquisitor's notes near the Reithwin Customs House.
  • RecommendedExploration accessBe prepared to search cellars, secret passages, and restricted sections rather than following only open paths.
  • RequiredTower-shaped KeyLocate and retain this key because it is needed to access restricted areas within the Mason's Guild.
  • RecommendedEarly completionFinish the investigation before the final assault on Moonrise Towers to reduce the risk of missing the quest content.

Objectives

  1. Find evidence of the Selunite resistanceBegin from one of the documented clues in the Potter's Workshop or near the Reithwin Customs House.
  2. Investigate the connected Reithwin locationsExplore the Potter's Workshop, the Last Light Inn, and the Mason's Guild for evidence and access routes.
  3. Search the underground routesNavigate cellars and secret passages while dealing with hostile creatures in the abandoned areas.
  4. Enter the restricted parts of the Mason's GuildUse the Tower-shaped Key to reach areas that are not available through ordinary exploration.
  5. Find the hidden chamberContinue through the Mason's Guild investigation until you locate the chamber containing the treasure map.
  6. Use the map's leadThe final discovery points toward a secret treasure location in Moonrise Towers.

WalkthroughSpoilers

  1. 01

    Find a note or inquisitor's notes

    Choose a starting lead

    Begin by searching the abandoned Potter's Workshop for a chest containing a note, or investigate the area near the Reithwin Customs House for inquisitor's notes. Either clue provides an entry into the resistance investigation, so you do not need to rely on only one route.

    Location: Potter's Workshop or Reithwin Customs House

    TipIf one lead does not immediately reveal the next location, inspect nearby containers and written evidence before leaving the area.

  2. 02

    Investigate the abandoned workshop

    Inspect the Potter's Workshop

    Search the abandoned workshop carefully and treat the cellar and concealed routes as part of the objective rather than optional scenery. The area is connected to the quest's history, and moving straight through the most visible room can leave evidence undiscovered.

    Location: Potter's Workshop

    Watch outDo not assume that clearing the obvious room completes the investigation; the quest specifically involves cellars and secret passages.

  3. 03

    Navigate the underground routes

    Prepare for the underground threats

    As the party moves through the underground sections, expect hostile Meenlocks, shadows, and wraiths. These encounters can interrupt exploration, so keep the group ready for combat before opening further passages or searching isolated areas.

    Location: Cellars and secret passages

    TipSearch after each encounter so that combat does not cause you to overlook a clue, container, or route onward.

  4. 04

    Uncover the history of the resistance

    Connect the evidence to the wider resistance

    Continue the investigation through the Last Light Inn and the other named locations rather than treating the first note as the complete quest. The purpose of this section is to assemble the history of worshippers who opposed the shadow curse.

    Location: Last Light Inn and Reithwin

  5. 05

    Access the restricted areas

    Reach the Mason's Guild

    Move the investigation to the Mason's Guild and look for a way into its restricted areas. The guild contains important quest progress, but access depends on finding the Tower-shaped Key during the investigation.

    Location: Mason's Guild

    Watch outLeaving the Tower-shaped Key behind can prevent access to the areas needed for the later discovery.

  6. 06

    Open the restricted route

    Use the Tower-shaped Key

    Apply the Tower-shaped Key within the Mason's Guild to open the restricted route. Once inside, continue checking side passages and enclosed spaces because the quest's conclusion is located in a hidden chamber rather than in the guild's most obvious public area.

    Location: Mason's Guild

    TipIf the guild seems exhausted of content, recheck locked or concealed sections after obtaining the key.

  7. 07

    Recover the map

    Find the hidden chamber and map

    Follow the newly accessible route until you reach the hidden chamber. The chamber contains a map marking a secret treasure location in Moonrise Towers, which serves as the investigation's final discovery.

    Location: Hidden chamber within the Mason's Guild

    Watch outThis discovery is part of the content that may be missed if Act 2 is advanced to the final assault too early.

    Missable
  8. 08

    Finish the quest before major Act 2 progression

    Complete the investigation before the assault

    Resolve the quest and record the map's lead before triggering the final assault on Moonrise Towers. Completing the work in advance preserves the quest's lore and rewards while leaving the later treasure location clearly identified.

    Location: Reithwin and Moonrise Towers

    Checkpoint

Mission mechanics

This is an investigation quest whose progress is distributed across environmental evidence and location access. The party can enter the quest through more than one clue, then advances by examining abandoned spaces, underground routes, and restricted sections rather than by completing a single linear conversation.

The main exploration challenge is layered access. Cellars and secret passages create additional routes, while the Mason's Guild uses the Tower-shaped Key as a gate to areas that contain the quest's most important discovery. Combat is part of the route, with Meenlocks, shadows, and wraiths appearing as obstacles during the search.

The quest's final map changes the nature of the objective from historical investigation to future treasure hunting. It points toward Moonrise Towers, but the immediate value of the quest is also the recovered context about Reithwin and the Selunite worshippers who resisted the shadow curse.

What works and what does not

Strengths

  • Uses multiple starting clues, allowing exploration to begin from either the Potter's Workshop or the Reithwin Customs House.
  • Combines environmental storytelling with underground exploration and combat.
  • Links local Reithwin history to a later secret location in Moonrise Towers.

Weaknesses

  • Important progress is easy to miss if the party does not search cellars, secret passages, and restricted areas.
  • The Tower-shaped Key is a critical access item, so incomplete searching can stall the investigation.
  • The quest can be missed if Act 2 is advanced to the final assault on Moonrise Towers before it is completed.

Best uses

  • Complete it as part of an Act 2 exploration sweep before committing to the final assault.
  • Use the quest to gather Reithwin lore while also collecting its gold, scrolls, and map-related rewards.

Phases

  1. 1

    Underground search

    Starts: Entering the cellars and secret passages associated with the investigation.

    The party searches concealed routes while hostile creatures protect or occupy the abandoned spaces.

    • MeenlocksTell Expect hostile Meenlocks in the underground exploration sections.Answer Keep the party prepared for close-range combat before advancing through concealed routes.
    • ShadowsTell Shadows can appear as part of the hostile encounters during the search.Answer Do not split the party unnecessarily while checking the cellars.
    • WraithsTell Wraiths are among the enemies reported in the quest's underground areas.Answer Clear each section before returning to investigate containers or passages.
    • Search the area again after combat so the encounter does not obscure the quest evidence.
    • Treat every cellar and secret passage as potentially relevant to progression.
  2. 2

    Mason's Guild access

    Starts: Reaching the guild with the Tower-shaped Key.

    The exploration shifts from general investigation to opening restricted areas and locating the hidden chamber.

    • Retain the Tower-shaped Key until the restricted sections have been checked.
    • Inspect locked and concealed spaces after using the key.

Checklist

  • Find the note in the Potter's Workshop or the inquisitor's notes near the Reithwin Customs House.Either clue can initiate the investigation.
  • Search the abandoned Potter's Workshop.Include its cellar and concealed routes.
  • Visit the Last Light Inn as part of the investigation.The location is one of the quest's required areas.
  • Explore the Mason's Guild.Restricted areas contain the later quest progress.
  • Locate the Tower-shaped Key.It is essential for accessing the guild's restricted sections.
  • Defeat or pass the hostile encounters in the underground routes.Meenlocks, shadows, and wraiths may be encountered.
  • Reach the hidden chamber.This is where the map is found.
  • Recover the map marking the secret treasure location in Moonrise Towers.This is the investigation's major discovery.
  • Complete the quest before the final assault on Moonrise Towers.The quest is missable after later Act 2 progression.

Collectibles and secretsSpoilers

  • 01
    Map

    Where: Hidden chamber within the Mason's Guild

    Marks a secret treasure location in Moonrise Towers.

    Missable
  • 02
    Note

    Where: Chest inside the Potter's Workshop

    One of the clues that can initiate the quest.

  • 03
    Inquisitor's notes

    Where: Near the Reithwin Customs House

    An alternative starting clue for the investigation.

Failure conditionsSpoilers

  • Triggering the final assault on Moonrise Towers before finishing the questThe source material warns that the quest content can be missed if this major Act 2 progression point is reached too soon.
  • Failing to locate the Tower-shaped KeyWithout the key, the party may be unable to access the restricted areas of the Mason's Guild required for the later investigation.
  • Leaving the underground routes unexploredThe quest expects the party to navigate cellars and secret passages, so ignoring concealed areas can prevent discovery of the relevant evidence and chamber.

On failure

Make a manual save before committing to the final assault on Moonrise Towers if the investigation is not yet complete.

RewardsSpoilers

  • Reithwin history
    Completing the investigation provides lore about Reithwin and the Selunite resistance to the shadow curse.
  • Gold
    Gold is among the loot rewards associated with the quest.
  • Scrolls
    Scrolls are among the loot rewards associated with the quest.
  • Treasure map
    The hidden chamber contains a map marking a secret treasure location in Moonrise Towers.

AftermathSpoilers

Finish the investigation before the final assault

The quest's map points toward a secret treasure location in Moonrise Towers, but the wider quest content is time-sensitive in practical terms. Complete the investigation before triggering the final assault on Moonrise Towers so that the hidden chamber, historical evidence, and associated loot are not lost.

Trivia

  • The quest has two documented entry points: a note in a chest at the Potter's Workshop and inquisitor's notes near the Reithwin Customs House.
  • Its investigation crosses the Potter's Workshop, the Last Light Inn, and the Mason's Guild rather than remaining in one location.
  • The Tower-shaped Key is notable because it provides access to restricted areas inside the Mason's Guild.
  • The final discovery connects the history of Reithwin's Selunite resistance to a secret treasure location in Moonrise Towers.

Sources

Relationships

Locations

  • Potter's WorkshopStarting locationThe abandoned workshop contains one of the clues that can initiate the investigation.
  • Last Light InnInvestigation areaOne of the locations connected to the Selunite resistance investigation.
  • Mason's GuildKey investigation siteIts restricted areas and hidden chamber are central to the quest's progression.
  • Moonrise TowersTreasure locationThe recovered map marks a secret treasure location in Moonrise Towers.

Items

  • Tower-shaped KeyAccess itemThis key is essential for entering restricted areas within the Mason's Guild.