Key Takeaways
The central risk is not a conventional boss fight but the interaction between the Gazette's publication schedule and the party's long-rest choices.
- Act before resting The quest must be completed before a long rest if the party wants to stop the planned slanderous article from being published. Time limit
- Treat the basement as an infiltration area Steel Watchers guard the basement, making stealth, invisibility, and deliberate positioning important tools for reaching the printing materials. Basement approach
- The editor has several access routes The editor's key can be acquired through persuasion, intimidation, or force, so the quest does not require one fixed social or combat solution. Editor’s key
- The printing press is the objective Success depends on exchanging the negative news template for a positive one rather than merely entering the building or confronting the editor. Printing press
Overview
Stop the Press is a time-sensitive Act 3 quest set in the Lower City of Baldur's Gate 3. The party must interfere with the Baldur's Mouth Gazette before it prints a slanderous story intended to damage the party's standing with the people of the city.
The quest centres on Ettvard Needle, the editor of the Baldur's Mouth Gazette. His planned article is more than a piece of hostile commentary: if it is published, it can worsen how non-player characters regard the party and make interactions with them more expensive. The quest therefore connects exploration and infiltration with a broader consequence for the city’s attitude toward the group.
The practical objective is inside the Baldur's Mouth building. The party must reach the basement, locate the printing materials, and replace the negative news template with a positive one. The basement is watched by Steel Watchers, so an approach based on stealth, invisibility, or careful positioning is safer than treating the building as an ordinary combat encounter.
The editor's key provides one route through the building and can be obtained through persuasion, intimidation, or force. The printing press itself may also allow the news stories to be exchanged directly in some circumstances. Because the newspaper’s publication is tied to the party’s next long rest, delaying the quest can allow the slanderous article to appear before the party has changed it.
Where this sits
- ●Stop the Pressside-missionCurrent quest: interrupt the planned publication before the next long rest.
This quest is a compact Act 3 infiltration objective rather than a multi-location journey.
Requirements
The quest has no supplied requirement for a particular class, companion, spell, or combat build. Its decisive requirement is acting before the relevant long rest.
- RequiredAct 3 accessThe quest is located in the Lower City during Act 3.
- RequiredReach the Baldur's Mouth GazetteThe party must get inside the newspaper building to pursue the basement objective.
- RequiredAvoid or manage the Steel WatchersThe basement guards make stealth, invisibility, or careful positioning useful for completing the infiltration.
- RecommendedAn access strategyThe editor's key can be obtained through persuasion, intimidation, or force; the available sources do not establish that one of these routes is mandatory.
- RequiredAvoid a long rest until completionResting before the quest is complete can result in publication of the slanderous article.
Objectives
- Enter the Baldur's Mouth buildingReach the newspaper office in the Lower City and find a way to proceed toward its basement.
- Get past the basement securityUse stealth, invisibility, or careful positioning to deal with the Steel Watchers guarding the relevant area.
- Obtain access to the printing materialsPursue the editor's key through persuasion, intimidation, or force, or use the available route to the press.
- Replace the negative news templateSwap the slanderous story for a positive one before the publication deadline.
- Prevent the damaging article from appearingFinish the intervention before taking a long rest.
WalkthroughSpoilers
- 01
Find the Baldur's Mouth Gazette
Reach the Baldur's Mouth Gazette in the Lower CityTravel to the Baldur's Mouth Gazette during Act 3 and enter the newspaper building. The quest is time-sensitive from this point: do not take a long rest while the negative article is still scheduled for publication.
Location: Lower City
TipTreat this as an urgent objective even if the game allows you to continue exploring elsewhere.
Watch outA long rest before completion can cause the slanderous piece to be published.
- 02
Reach the basement
Find a route toward the basementSearch the Gazette building for the way down to the basement, keeping the building’s security in mind rather than assuming the area can be crossed safely in the open. The basement is the important destination because that is where the printing materials and guarded press-related objective are located.
Location: Baldur's Mouth Gazette
TipPrepare stealth or invisibility before committing to the guarded section, and position characters so a failed movement does not expose the whole party at once.
- 03
Pass the basement guards
Get past the Steel WatchersThe basement is guarded by Steel Watchers. Use stealth, invisibility, or careful positioning to avoid detection where possible; if the party is discovered, the sources do not specify a fixed combat sequence, so do not rely on an undocumented enemy count or scripted encounter.
Location: Gazette basement
Watch outDetection can turn a careful infiltration into a dangerous confrontation and may make it harder to reach the press without interruption.
- 04
Obtain access to the printing materials
Secure the editor's key or another way to the templatesThe editor's key is one available access tool, and the sources identify persuasion, intimidation, and force as ways to obtain it. Choose the approach that fits the party, while remembering that the actual goal is access to the printing materials rather than simply winning an argument with Ettvard Needle.
Location: Baldur's Mouth Gazette
TipA social solution can avoid unnecessary violence, but force remains an identified route if negotiation does not suit the party.
- 05
Change the printed article
Swap the negative story for a positive oneUse the printing press and its templates to replace the negative news template with a positive one. The press itself can sometimes be interacted with directly to exchange the stories, so check the machine rather than assuming that the editor or a separate combat encounter is the only way to complete the objective.
Location: Gazette basement
Watch outThe quest is not safely complete until the negative template has been replaced before the next long rest.
- 06
Prevent publication
Leave the quest with the publication preventedOnce the positive template has been installed, finish the quest state before resting. The intended result is that the slanderous article is not printed, avoiding the reported reputation and price consequences associated with its publication.
Location: Baldur's Mouth Gazette
Mission mechanics
Stop the Press uses a deadline mechanic rather than a displayed combat timer. The important trigger is the party’s next long rest: if the quest remains unfinished, the planned article can be published. This means ordinary camp management becomes part of the solution, and players should avoid resting simply to refresh resources while the newspaper problem is unresolved.
The Gazette basement is designed around access and detection. Steel Watchers make an obvious approach risky, while invisibility, stealth, and careful positioning provide ways to control when the party is seen. The supplied material does not establish a precise patrol map, alarm sequence, or enemy count, so the safest general advice is to move deliberately and keep the objective in view.
The quest also separates social access from mechanical completion. Ettvard Needle’s key may be obtained through persuasion, intimidation, or force, but the final task is still to change the news template at the printing press. In some circumstances the press can be interacted with directly, allowing the party to focus on the template exchange instead of treating the editor as the sole gate to success.
What works and what does not
Strengths
- The quest supports multiple access approaches, including persuasion, intimidation, and force.
- Stealth, invisibility, and careful positioning give players ways to reduce the risk posed by the Steel Watchers.
- The printing press can sometimes be used directly, which may shorten the route to the actual objective.
Weaknesses
- The long-rest deadline makes postponement dangerous even when the party is otherwise free to explore.
- The basement guards punish careless movement and can make a straightforward entrance unreliable.
- The negative article has consequences beyond the building, affecting NPC attitudes and prices if it is allowed to appear.
Best uses
- Prioritise this quest before taking a long rest in Act 3.
- Use a character or tactic suited to infiltration before entering the basement.
- Keep the objective focused on exchanging the template rather than assuming the editor must be defeated.
Choices and consequencesSpoilers
- Persuade Ettvard Needle or use another social route to obtain the editor's key.
This provides a non-violent access option identified by the available quest information; the precise dialogue outcomes are not supplied.
- Intimidate Ettvard Needle to obtain the editor's key.
This is another reported route to the key, though the available material does not document every dialogue branch or later reaction.
- SpoilerUse force to obtain access.
The quest information recognises force as an option, but does not establish a complete combat layout or all consequences of choosing it.
- Avoid detection with stealth, invisibility, or careful positioning.
This reduces the risk of an immediate confrontation with the Steel Watchers while the party reaches the basement objective.
- SpoilerTake a long rest before changing the template.
The slanderous article is published, producing negative NPC attitudes and increased prices according to the supplied source.
Checklist
- Reach the Lower City during Act 3The quest takes place in this district.
- Enter the Baldur's Mouth GazetteThe building is the quest’s primary location.
- Plan for the next long restDo not rest while the article remains unchanged.
- Prepare an infiltration approachStealth, invisibility, or careful positioning can help with the basement guards.
- Locate the basementThe printing materials and Steel Watchers are associated with this area.
- Choose how to obtain the editor's keyPersuasion, intimidation, and force are all identified routes.Optional
- Check whether the printing press can be interacted with directlyThe press may provide a direct way to exchange the stories.Optional
- Replace the negative news templateThis is the central completion action.
- Confirm the quest is complete before restingCompletion prevents the time-sensitive failure outcome.
Failure conditionsSpoilers
- Take a long rest before completing the template exchangeThe slanderous article is then published, rather than being stopped in time.
- Leave the negative news template in placeEntering the building or reaching the basement is not enough; the story must be replaced before the deadline.
On failure
The supplied material does not identify a detailed reload checkpoint structure. Treat the template swap as the practical completion checkpoint and save before attempting the guarded infiltration if possible.
RewardsSpoilers
- Prevented slanderous publicationCompleting the quest before a long rest prevents the planned damaging article from appearing.
- Improved public outcomeStopping the article avoids the reported negative NPC attitudes and increased prices associated with its publication.
AftermathSpoilers
The newspaper changes how the city treats you
If the slanderous article is published, the supplied quest information reports negative NPC attitudes and increased prices. Completing the template swap before a long rest avoids that publication outcome.
Trivia
- The quest’s title refers to stopping the printing process rather than defeating a named boss.
- The editor's key is not tied to only one type of interaction: persuasion, intimidation, and force are all identified as possible routes.
- The printing press may be directly interactive, so the key is an access option rather than the only stated way to pursue the objective.
Sources
- Stop the Presses quest guide — fextralife.com
Relationships
Locations
- Baldur's Mouth GazetteTakes place atThe newspaper building and the site of the printing press.
- Lower CityLocated inThe Act 3 district containing the Baldur's Mouth Gazette.
Characters
- Ettvard NeedleInvolvesThe editor responsible for the planned slanderous article.
Forces
- Steel WatchersGuarded bySteel Watchers guard the Gazette basement.