Catalog

Weapons Directory

Every weapon in the game, with side-by-side stats, acquisition, price and availability.

Total entries
402

402 weapons shown

  • majorS

    Weapon

    Adamantine Splint Armour

    Adamantine Splint Armour is a Very Rare heavy armour piece with Armour Class 18, critical-hit protection, damage reduction, and a Reeling effect for attackers.

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  • majorS

    Weapon

    Belm

    Belm is a very rare +2 scimitar in Baldur's Gate 3, notable for its bonus-action main-hand attack when equipped in the off-hand and its compatibility with a shield.

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  • supportingS

    Legendary dagger with critical-hit, defensive, and slot-dependent special benefits.

    Blade of the First Blood

    Blade of the First Blood is a legendary dagger in Baldur's Gate 3, acquired during the confrontation with Orin the Red in the Temple of Bhaal.

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  • majorS

    Weapon

    Bloodthirst

    Bloodthirst is a legendary +2 dagger in Baldur's Gate 3, obtained from Orin the Red in Act 3 and suited to critical-hit-focused and piercing-damage builds.

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  • majorS

    Weapon

    Crimson Mischief

    Crimson Mischief is a legendary shortsword found during Act Three of Baldur's Gate 3. Its bonuses reward advantage, wounded targets, and off-hand attacks that benefit from the wielder's ability modifier.

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  • majorS

    Weapon

    Dwarven Thrower

    The Dwarven Thrower is a very rare +2 warhammer that returns after being thrown and gains additional bludgeoning power when used by a Dwarf or against a very large creature.

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  • majorS

    Weapon

    Gontr Mael

    Gontr Mael is a legendary +3 longbow found in Act 3 of Baldur's Gate 3. Its special abilities add Guiding Bolt, Celestial Haste and a fear effect to a ranged weapon.

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  • majorS

    Weapon

    Halberd of Vigilance

    The Halberd of Vigilance is a very rare +2 halberd in Baldur's Gate 3, combining initiative and Perception benefits with reaction-focused attack bonuses and additional Force damage.

    Damage
    Deals additional Force damage
    Price
    Sold by Lann Tarv; exact price may vary
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  • majorS

    Weapon

    Hellrider's Longbow

    Hellrider's Longbow is an Act 3 ranged weapon in Baldur's Gate 3 that grants a significant +3 bonus to initiative rolls, making it valuable even when its wielder rarely attacks with a bow.

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  • majorS

    Weapon

    Infernal Rapier

    The Infernal Rapier is a very rare +2 rapier in Baldur's Gate 3 that uses the wielder's Spellcasting Modifier for attack and damage rolls while improving spellcasting and enabling a Cambion summon.

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  • supportingS

    Weapon

    Killer's Sweetheart

    Killer's Sweetheart is a very rare ring from Act II that guarantees the wearer's next attack roll is a critical hit after they kill a creature, once per Long Rest.

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  • coreS

    Weapon

    Mace of Lathander

    The Mace of Lathander is a legendary mace found in the Githyanki Creche inside Rosymorn Monastery, combining holy light, emergency healing and the Sunbeam spell.

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  • coreS

    Weapon

    Markoheshkir

    Markoheshkir is a legendary +2 quarterstaff in Baldur's Gate 3 that gives spellcasters a free spell cast and access to Kereska's elemental power.

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  • coreS

    Weapon

    Orphic Hammer

    The Orphic Hammer is a legendary +3 warhammer obtained in the House of Hope during Act Three. It can shatter the infernal bonds imprisoning Orpheus and grants Advantage on saving throws against spells.

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  • supportingS

    Weapon

    Shadow Lantern

    The Shadow Lantern is a craftable utility weapon in Baldur's Gate 3 that protects its wielder from the Shadow Curse and grants access to Conjure Shadow Lantern Wraith.

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  • majorS

    Weapon

    Shar's Spear of Evening

    A legendary +3 spear awarded to Shadowheart for completing her questline involving Lady Shar, combining blindness immunity, obscured-area benefits, Darkness, and area-of-effect battlefield control.

    Damage
    +3 weapon bonus
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  • majorS

    Weapon

    Silver Sword

    The Silver Sword of the Astral Plane is a legendary +3 greatsword with especially strong benefits for githyanki characters, including psionic damage, improved saving throws, and the unique Soulbreaker action.

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  • majorS

    Weapon

    Silver Sword of the Astral Plane

    The Silver Sword of the Astral Plane is a legendary +3 greatsword in Baldur's Gate 3, with extra psionic damage, the Soulbreaker weapon action, and especially strong benefits for Githyanki characters.

    Damage
    2d6 + 7 slashing damage plus 1d6 psionic damage
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  • majorS

    Weapon

    Staff of the Emperor

    The Staff of the Emperor is a rare +2 quarterstaff carried by The Emperor, combining a spellcasting bonus with a situational stun effect.

    Ammunition
    Not applicable
    Damage
    Not specified in the supplied source material
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Not specified in the supplied source material
    Price
    Not specified in the supplied source material
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  • majorS

    Weapon

    The Blood of Lathander

    The Blood of Lathander is a legendary mace hidden beneath Rosymorn Monastery in Baldur's Gate 3. Its radiant abilities, protective healing effect and access to Sunbeam make it particularly valuable against undead and fiends.

    Ammunition
    Not applicable
    Damage
    Bludgeoning damage with additional radiant effects
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee; some effects affect nearby creatures
    Price
    Not sold as a conventional shop purchase
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  • supportingS

    Weapon

    Trident of the Waves

    The Trident of the Waves is a very rare +1 trident in Baldur's Gate 3 that creates water around struck targets and applies Wet, enabling Cold and Lightning damage synergies.

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  • majorS

    Weapon

    Viconia's Walking Fortress

    Viconia's Walking Fortress is a legendary shield in Baldur's Gate 3 that protects against spells, punishes attackers with Force damage and can reflect incoming projectiles.

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  • majorA

    Weapon

    Cacophony

    Cacophony is a rare +1 quarterstaff in Baldur's Gate 3 that adds thunder damage to physical attacks and grants Thunderous Smite once per short rest.

    Damage
    Bludgeoning and thunder damage
    Range
    Melee
    Price
    Sold by Lady Esther; exact price may vary
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  • supportingA

    Weapon

    Hand Crossbow +2

    A rare martial hand crossbow found in Lady Jannath's Estate during Act 3, the Hand Crossbow +2 improves attack and damage rolls and supports bonus-action ranged attacks.

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  • majorA

    Weapon

    Joltshooter

    Joltshooter is a rare longbow in Baldur's Gate 3 that generates Lightning Charges when it deals damage, making it a natural fit for lightning-focused archer builds.

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  • majorA

    Weapon

    Light of Creation

    Light of Creation is an uncommon martial two-handed halberd in Baldur's Gate 3. It adds lightning damage to its attacks but can trigger the Overcharge passive, which may stun its wielder.

    Damage
    Additional 1d6 lightning damage
    Range
    Melee
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  • majorA

    Weapon

    Mourning Frost

    Mourning Frost is a very rare +1 quarterstaff assembled from three Underdark components. It supports cold-focused spellcasters by adding damage to cold spells and giving those spells a chance to inflict Chilled.

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  • supportingA

    Weapon

    Shield of Devotion

    The Shield of Devotion is a very rare shield found during Act 2 that combines strong defensive protection with extra spellcasting resources and a built-in support spell.

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  • majorA

    Weapon

    Soulbreaker Greatsword

    The Soulbreaker Greatsword is a rare +1 magical greatsword in Baldur's Gate 3, valued for its Initiative bonus, stun-oriented weapon action, and additional Psychic damage for Githyanki wielders.

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  • supportingA

    Weapon

    Staff

    Staffs in Baldur's Gate 3 are quarterstaves that combine simple melee attacks with magical bonuses, free spells, elemental effects, and other benefits for spellcasters.

    Ammunition
    Not applicable
    Damage
    Bludgeoning damage
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Varies by staff
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  • supportingA

    Weapon

    Sussur Greatsword

    The Sussur Greatsword is a rare +1 magical greatsword in Baldur's Gate 3 that can Silence a target when it lands a successful melee hit.

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  • supportingA

    Weapon

    Sylvan Scimitar

    The Sylvan Scimitar is an uncommon +1 scimitar in Baldur's Gate 3 that lets its wielder use their Spellcasting Ability modifier for attack and damage rolls.

    Damage
    1d6+1 slashing
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  • supportingA

    Weapon

    The Joltshooter

    The Joltshooter is a rare longbow in Baldur's Gate 3 that grants Lightning Charges when its wielder deals damage, making it a useful early-game option for ranged builds.

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  • majorA

    Weapon

    The Masterwork Weapon

    The Masterwork Weapon is the reward category created through Finish the Masterwork Weapon in Act One, allowing one of three Sussur weapons to be forged.

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  • majorA

    Weapon

    The Skinburster

    The Skinburster is an uncommon +1 halberd found in Crèche Y'llek, distinguished by its Skinburster Force ability and Force Conduit damage reduction.

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  • minorA

    Weapon

    Vicious Warhammer

    The Vicious Warhammer is a rare enchanted warhammer in Baldur's Gate 3 that rewards critical hits with additional damage.

    Damage
    1d8 Bludgeoning, or 1d10 when wielded with two hands
    Range
    Melee
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  • supportingB

    Weapon

    Hunter's Dagger

    Hunter's Dagger is an uncommon magical +1 dagger in Baldur's Gate 3 that inflicts Ruptured on melee-hit targets, punishing movement with stacking damage.

    Price
    65 gold pieces
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  • supportingB

    Weapon

    Ironvine Shield

    The Ironvine Shield is an uncommon shield in Baldur's Gate 3 whose passive can damage attackers when its wielder uses a Shillelagh-empowered weapon and takes damage from an attack.

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  • supportingB

    Weapon

    Shortsword +1

    Shortsword +1 is an uncommon, lightly enchanted martial melee weapon in Baldur's Gate 3. Its finesse property and +1 attack and damage bonus make it a practical early-game choice.

    Damage
    +1 bonus to damage rolls compared with a standard shortsword
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  • supportingB

    Weapon

    Spellthief

    Spellthief is an uncommon longbow that restores one level 1 spell slot when its wielder lands a critical hit, once per short rest.

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  • supportingB

    Weapon

    Wood Woad Shield

    The Wood Woad Shield is an uncommon shield in Baldur's Gate 3 that grants a +2 Armour Class bonus and provides the Woad's Ensnaring Strike ability.

    Price
    115 gold pieces
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  • minorC

    Weapon

    Shortbow

    The Shortbow is a simple ranged weapon in Baldur's Gate 3 that deals piercing damage and provides a practical option for characters with basic ranged weapon proficiency.

    Ammunition
    Arrows
    Damage
    1d6 piercing
    Range
    18 m / 60 ft
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  • minorC

    Weapon

    Sickle

    The Sickle is a simple melee weapon in Baldur's Gate 3 that deals slashing damage and uses the Light weapon property.

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  • supportingC

    Weapon

    Spear +1

    Spear +1 is a common magical spear in Baldur's Gate 3 that improves attack and damage rolls by +1. Its Versatile property supports one- or two-handed use, making it a practical early-game upgrade.

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  • minorD

    Weapon

    Salami

    Salami is a humorous improvised melee weapon in Baldur's Gate 3 that can be wielded, thrown, or carried as camp supplies.

    Damage
    1d4 bludgeoning
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  • minorD

    Weapon

    Sausage

    Sausage is a minor improvised melee weapon in Baldur's Gate 3, allowing a food item to be equipped and used for close-range bludgeoning attacks.

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  • supporting

    Weapon

    Abdel's Trusted Shield

    Abdel's Trusted Shield is a very rare shield in Baldur's Gate 3 that grants a +2 Armour Class bonus, Shield Bash, and a short-rest defensive action against ranged attacks.

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  • supporting

    Weapon

    Absolute's Protector

    Absolute's Protector is a rare shield in Baldur's Gate 3 that improves Armor Class, provides defensive reactions and spells, and offers an additional benefit to characters bearing the Absolute's Brand.

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  • supporting

    Weapon

    Absolute's Warboard

    Absolute's Warboard is an uncommon shield found in the Shattered Sanctum. Its Absolute's Ward passive rewards a branded wielder with improved Saving Throws, and it can cast Heroism once per Long Rest.

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  • major

    Weapon

    Adamantine Longsword

    The Adamantine Longsword is a rare, versatile melee weapon crafted at the Adamantine Forge in Grymforge. It deals slashing damage, ignores enemy slashing resistance, and applies Reeling to struck targets.

    Damage
    1d8 slashing when wielded one-handed; 1d10 slashing when wielded two-handed
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  • major

    Weapon

    Adamantine Mace

    The Adamantine Mace is a rare +1 simple melee weapon crafted at the Adamantine Forge in Baldur's Gate 3. Its special properties make it particularly useful against objects and sturdy obstacles.

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  • major

    Weapon

    Adamantine Scimitar

    The Adamantine Scimitar is a rare +1 melee weapon crafted at the Adamantine Forge in Baldur's Gate 3. It is especially useful against resistant targets and objects.

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  • supporting

    Weapon

    Adamantine Shield

    The Adamantine Shield is a rare defensive item crafted at the Adamantine Forge during Act 1 of Baldur's Gate 3. It improves Armour Class, protects against critical hits and can punish attackers who miss.

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  • supporting

    Weapon

    Allandra's Whelm

    Allandra's Whelm is a rare +2 trident with one- and two-handed use, distinctive frost-related abilities, and no normal in-game acquisition method because it is cut content.

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  • supporting

    Weapon

    Ambusher

    Ambusher is a rare +1 shortsword that improves Initiative and Perception while adding Necrotic damage against creatures that have not yet taken a turn.

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  • minor

    Weapon

    Arcane Absorption Dagger

    The Arcane Absorption Dagger is a very rare +1 dagger found in Baldur's Gate 3's files, but it is cut or unreleased content rather than a normally obtainable weapon.

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  • minor

    Unverified weapon entry requiring editorial confirmation

    Arduous Flame Blade

    Arduous Flame Blade is an unverified weapon entry associated with Baldur's Gate 3. No reliable gameplay, acquisition, location, or equipment data is available in the supplied material.

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  • supporting

    Weapon

    Argument Solver

    Argument Solver is an uncommon two-handed greatclub in Baldur's Gate 3, combining a +1 weapon enchantment with the Tenacity passive and the Poison Mist weapon action.

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  • supporting

    Weapon

    Artificial Leech

    The Artificial Leech is an uncommon finesse dagger in Baldur's Gate 3, designed as a bloodletting medical instrument and associated with the nurses of the House of Healing.

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  • supporting

    Weapon

    Assassin's Touch

    Assassin's Touch is an uncommon +1 dagger whose Deathly Slumber property adds necrotic damage against sleeping or knocked-out targets.

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  • supporting

    Weapon

    Axe of the Snowy Child

    The Axe of the Snowy Child cannot be verified as an item in Baldur's Gate 3. The name may be misspelled, misremembered, or associated with another game.

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  • minor

    Weapon

    Azer Warhammer

    The Azer Warhammer is a Baldur's Gate 3 weapon associated with the fire-forged Azer enemies and the warhammer weapon category.

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  • major

    Weapon

    Balduran's Giantslayer

    Balduran's Giantslayer is a legendary +3 greatsword in Baldur's Gate 3, built for Strength-focused melee characters and especially effective against Large, Huge, and Gargantuan enemies.

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  • supporting

    Weapon

    Battle-Worn Blade

    The Battle-Worn Blade is a common martial versatile longsword found in Act 1 of Baldur's Gate 3, including inside Zevlor's chest in the Secluded Chamber.

    Damage
    1d8 slashing damage one-handed; 1d10 slashing damage two-handed
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  • minor

    Weapon

    Battleaxe

    The Battleaxe is a versatile martial melee weapon in Baldur's Gate 3 that can deal reliable slashing damage in one or both hands.

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  • supporting

    Weapon

    Berserker's Greataxe

    Berserker's Greataxe is not a documented weapon in Baldur's Gate 3. The name appears to result from confusion with other greataxes or tabletop roleplaying terminology.

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  • supporting

    Weapon

    Blackguard's Sword

    Blackguard's Sword is a rare +2 longsword that adds necrotic damage to successful hits and can Daze targets struck by a Smite.

    Damage
    +2 longsword with additional necrotic damage on successful hits
    Price
    250 gold
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  • supporting

    Weapon

    Blade of Oppressed Souls

    The Blade of Oppressed Souls is a rare, enchanted +1 longsword that adds psychic damage to its slashing attacks and grants the Crowning Strike weapon action.

    Ammunition
    Not applicable
    Damage
    Standard slashing damage with additional psychic damage
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Not specified
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  • supporting

    Weapon

    Blade of Screams

    The Blade of Screams is a rapier in Baldur's Gate 3 that can be acquired as early as level 5 and can support several melee-focused setups.

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  • supporting

    Weapon

    Blade of the Undercity

    Blade of the Undercity is an unverified weapon entry for Baldur's Gate 3. No reliable information confirming the item has been identified.

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  • major

    Weapon

    Blood of Lathander

    The Blood of Lathander is a legendary +3 mace found beneath Rosymorn Monastery. It provides radiant utility, protection against death, and access to Sunbeam.

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  • supporting

    Weapon

    Blooded Axe

    The Blooded Axe is an early-game two-handed greataxe in Baldur's Gate 3. Its distinctive passive adds slashing damage when the wielder is at or below half health.

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  • supporting

    Weapon

    Blooded Greataxe

    The Blooded Greataxe is a rare +1 martial two-handed melee weapon whose Relentless Revenge ability adds slashing damage while its wielder is at 50% hit points or less.

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  • supporting

    Weapon

    Bloomridge Spear

    Bloomridge Spear is not a verified weapon in Baldur's Gate 3. The name appears to be a mistaken association with Bloomridge Park, an Act Three location in the Lower City.

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  • minor

    Weapon

    Blowgun

    The Blowgun is a light ranged weapon in Baldur's Gate 3 that deals modest piercing damage and is best suited to Dexterity-focused characters who want a compact weapon option.

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  • minor

    Weapon

    Bonesaw

    Bonesaw is a minor weapon entry in Baldur's Gate 3 whose exact properties, location, and combat classification require editorial verification.

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  • supporting

    Weapon

    BOOOAL's Arms

    BOOOAL's Arms is a common javelin in Baldur's Gate 3, combining a crustacean pincer with a bone shaft and functioning as either a melee weapon or thrown projectile.

    Damage
    1d6 piercing
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  • supporting

    Weapon

    Bow of Awareness

    An uncommon two-handed shortbow that adds +1 to Initiative rolls and grants access to Hamstring Shot.

    Damage
    1d6+1 piercing
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  • supporting

    Weapon

    Bow of the Banshee

    The Bow of the Banshee is a rare shortbow whose fear-focused effects can frighten targets, improve attacks against frightened creatures, and hinder enemy movement.

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  • minor

    Weapon

    Broken Club

    Broken Club is a minor weapon entry in Baldur's Gate 3. Its deliberately damaged appearance distinguishes it from the standard Club, but its complete mechanical profile requires in-game verification.

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  • minor

    Unverified weapon entry with no confirmed place in Baldur's Gate 3.

    Bronze Shortsword

    Bronze Shortsword is not identified as an item in Baldur's Gate 3 by the available research. The name may come from another game, a tabletop source, or a player-created reference.

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  • supporting

    Weapon

    Ceremonial Battleaxe

    The Ceremonial Battleaxe is an uncommon +1 battleaxe found in Rosymorn Monastery and used to solve its ceremonial weapon puzzle.

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  • supporting

    Weapon

    Ceremonial Greataxe

    The Ceremonial Greataxe is a quest item found in Rosymorn Monastery and used in the stained glass puzzle that leads to the Dawnmaster's Crest.

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  • supporting

    Weapon

    Ceremonial Longsword

    The Ceremonial Longsword is an uncommon +1 longsword used in the Dawnmaster stained-glass window puzzle at Rosymorn Monastery and in a separate Gauntlet of Shar statue puzzle.

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  • supporting

    Weapon

    Ceremonial Mace

    The Ceremonial Mace is an uncommon, one-handed +1 mace in Baldur's Gate 3, chiefly used to solve the Dawnmaster's Crest puzzle in Rosymorn Monastery.

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  • supporting

    Weapon

    Ceremonial Warhammer

    The Ceremonial Warhammer is an uncommon +1 warhammer found in a nest guarded by Ancient Giant Eagles at Rosymorn Monastery. It is chiefly used to solve the chapel puzzle associated with Morninglord's Radiance.

    Price
    500 gold
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  • supporting

    Weapon

    Charge-Bound Warhammer

    The Charge-Bound Warhammer is a rare versatile warhammer in Baldur's Gate 3 that adds lightning damage and improves attack and damage rolls when used by a qualifying bound wielder.

    Damage
    Additional 1d6 lightning damage when its magical effects are active
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  • supporting

    Weapon

    Clown Hammer

    The Clown Hammer is a rare, versatile +2 warhammer found during Act 3 of Baldur's Gate 3. Its Grim Irony trait can make critical hits disable both the wielder and target with laughter.

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  • supporting

    Weapon

    Club

    A simple, light, one-handed melee weapon in Baldur's Gate 3 that deals primarily bludgeoning damage and supports light-weapon and weapon-action builds.

    Damage
    1d4
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  • minor

    Weapon

    Club +1

    Club +1 is an unverified Baldur's Gate 3 weapon entry. Available research does not confirm that a distinct item with this exact name exists in the game.

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  • minor

    Unverified weapon entry requiring confirmation against an authoritative Baldur's Gate 3 item database.

    Club +2

    Club +2 is not a verified item name in Baldur's Gate 3. Available information indicates that the game includes other magical clubs, but no specific weapon titled Club +2 has been identified.

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  • major

    Weapon

    Cold Snap

    Cold Snap is a rare dagger in Baldur's Gate 3 designed for off-hand use, combining defensive value with a reactive effect that can leave attacking enemies vulnerable to cold damage.

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  • minor

    Weapon

    Combination Axe

    Combination Axe is listed as a weapon entity for Baldur's Gate 3, but its in-game properties, location, and availability require editorial verification.

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  • major

    Weapon

    Corellon's Grace

    Corellon's Grace is an uncommon quarterstaff found in the Druid Grove during Act 1 of Baldur's Gate 3. Its bonuses support unarmed attacks and unarmored characters.

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  • supporting

    Weapon

    Corrosive Flail

    The Corrosive Flail is a rare one-handed +1 flail in Baldur's Gate 3. It deals 1d8+1 bludgeoning damage and grants the Corrosive Strike weapon action, making it useful for acid-focused tactics.

    Damage
    1d8+1 bludgeoning
    Price
    310 gold
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  • supporting

    Weapon

    Cruel Sting

    Cruel Sting is a rare +1 longsword found in Act 2 of Baldur's Gate 3. Its special effects reward a drow wielder who attacks restrained targets.

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  • supporting

    Weapon

    Cultist Brand

    Cultist Brand is a common one-handed club in Baldur's Gate 3, associated with the branding of followers of the Absolute and equipped with the Concussive Smash action.

    Damage
    1d4 bludgeoning
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  • minor

    Weapon

    Dagger

    The Dagger is a light, finesse melee weapon in Baldur's Gate 3 that deals piercing damage and can also be thrown, making it a flexible choice for agile characters and dual-wielding builds.

    Damage
    1d4 piercing
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  • supporting

    Weapon

    Dagger +1

    Dagger +1 is an uncommon, lightly enchanted simple melee weapon in Baldur's Gate 3. Its finesse and light properties support Dexterity-based attacks and dual-wielding.

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  • supporting

    Weapon

    Dagger +2

    Dagger +2 is a generic magical finesse weapon in Baldur's Gate 3 that grants a +2 bonus to Attack Rolls and Damage Rolls.

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  • major

    Weapon

    Dancing Breeze

    Dancing Breeze is a very rare +2 glaive in Baldur's Gate 3 with the Finesse property and the Whirlwind Attack action.

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  • major

    Weapon

    Darkfire Shortbow

    The Darkfire Shortbow is a rare shortbow with a +2 enchantment, permanent Fire and Cold resistance, and access to Haste and Hamstring Shot.

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  • minor

    Unverified weapon entry

    Dead Cat

    Dead Cat is listed as a weapon in the supplied Baldur's Gate 3 entity data, but no verified information is available for its statistics, effects, location, or role in the game.

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  • supporting

    Weapon

    Deep Delver

    Deep Delver is an uncommon War Pick found in Grymforge during Act 1. Its Dig Deep ability inflicts Shattered and adds 1d4 Piercing damage against targets already suffering from that condition.

    Damage
    Additional 1d4 Piercing damage against targets suffering from Shattered
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  • supporting

    Weapon

    Defender Flail

    Defender Flail is a rare one-handed +1 flail in Baldur's Gate 3 that improves Armor Class, reduces physical damage taken, and deals minor damage when an attack misses.

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  • supporting

    Weapon

    Defender Greataxe

    The Defender Greataxe is a rare, two-handed +2 greataxe in Baldur's Gate 3 that trades part of its enchantment for a temporary defensive boost.

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  • major

    Weapon

    Deva Mace

    The Deva Mace is a rare simple melee weapon in Baldur's Gate 3 that combines bludgeoning damage with a substantial radiant-damage component.

    Damage
    1d6 bludgeoning damage plus 4d8 radiant damage
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  • major

    Weapon

    Dolor Amarus

    Dolor Amarus is a rare +2 dagger in Baldur's Gate 3 that adds 7 damage when its wielder scores a critical hit.

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  • supporting

    Weapon

    Dragon's Grasp

    Dragon's Grasp is an uncommon handaxe with the Light and Thrown properties. Its Burned Alive passive adds Slashing damage against Burning targets.

    Ammunition
    None
    Damage
    Additional 1d4 Slashing damage against Burning targets
    Range
    Thrown weapon range
    Price
    Sold by Arron; exact price may vary
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  • supporting

    Weapon

    Dragontooth Dagger

    The Dragontooth Dagger is not an item in Baldur's Gate 3. It is a rare magic dagger from Dungeons & Dragons 5th Edition material, including Hoard of the Dragon Queen.

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  • supporting

    Weapon

    Draining Rapier

    Draining Rapier is not currently identified as a weapon in the base game of Baldur's Gate 3. The name may be mistaken, misspelled, or associated with a mod.

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  • major

    Weapon

    Drakethroat Glaive

    The Drakethroat Glaive is a rare +2 polearm in Baldur's Gate 3 whose Draconic Elemental Weapon action can permanently enhance a weapon with elemental damage.

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  • core

    Weapon

    Duellist's Prerogative

    Duellist's Prerogative is a legendary +3 rapier found in Act 3. Its strongest benefits reward an empty off-hand, granting an extra reaction, improved critical-hit potential, and additional necrotic damage.

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  • major

    Weapon

    Duke Ravengard's Longsword

    Duke Ravengard's Longsword is a rare +1 versatile longsword that improves Charisma, supports nearby allies after a kill, and grants access to Commander's Strike.

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  • supporting

    Weapon

    Enforcer Club

    The Enforcer Club is an uncommon +1 club designed to deal exclusively non-lethal damage, but it is not obtainable through standard gameplay in Baldur's Gate 3.

    Ammunition
    None
    Damage
    Bludgeoning
    Range
    Melee
    View details
  • supporting

    Weapon

    Ever-Seeing Eye

    The Ever-Seeing Eye is an uncommon amulet in Baldur's Gate 3 that allows its wearer to cast Protection from Evil and Good once per Short Rest.

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  • major

    Early-game two-handed melee weapon for strength-based characters

    Everburn Blade

    The Everburn Blade is an uncommon two-handed greatsword in Baldur's Gate 3 with slashing damage, additional fire damage, and an arcane flame that cannot be quenched.

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  • supporting

    Weapon

    Exterminator's Axe

    Exterminator's Axe is an uncommon two-handed martial melee weapon in Baldur's Gate 3, with a situational fire-damage bonus against plants, Myconids, and small creatures.

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  • supporting

    Weapon

    Fabricated Arbalest

    The Fabricated Arbalest is a very rare +2 heavy crossbow in Baldur's Gate 3, combining martial ranged attacks with the unique Dazzling Ray and Illuminating Shot weapon actions.

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  • major

    Weapon

    Faithbreaker

    Faithbreaker is an uncommon +1 warhammer in Baldur's Gate 3. It deals 1d8+1 bludgeoning damage and can be looted from Dror Ragzlin in the Shattered Sanctum.

    Damage
    1d8+1 bludgeoning
    View details
  • supporting

    Weapon

    Firestoker

    Firestoker is an uncommon hand crossbow in Baldur's Gate 3 with the Burned Alive perk, which adds piercing damage against targets that are already burning.

    Ammunition
    Bolts
    Damage
    Additional 1d4 piercing damage against burning targets
    Fire rate
    Not specified
    Magazine
    Not specified
    Range
    15 meters
    Price
    Not specified
    View details
  • minor

    Unverified weapon entry

    Firewood

    Firewood is listed as a weapon entity in Baldur's Gate 3, but its exact item properties, acquisition method, and combat behavior require editorial verification.

    View details
  • minor

    Weapon

    Flail

    The Flail is a one-handed martial melee weapon in Baldur's Gate 3 that deals bludgeoning damage and suits Strength-based frontline characters.

    View details
  • supporting

    Weapon

    Flail +1

    Flail +1 is an unverified generic weapon entry associated with Baldur's Gate 3; available research does not establish its exact statistics, location, or in-game availability.

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  • supporting

    Weapon

    Flail +2

    Flail +2 is not an item in Baldur's Gate 3. The game does not use generic +1, +2, or +3 weapon names for its standard magical equipment.

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  • major

    Weapon

    Flail of Ages

    The Flail of Ages is a rare one-handed flail in Baldur's Gate 3 that uses Elemental Age to add acid, cold, or fire damage until a long rest.

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  • supporting

    Weapon

    Flail of Dread Skulls

    The Flail of Dread Skulls is a rare, lightly enchanted +1 flail used by a Flind in Baldur's Gate 3. It is not intended to be obtained or equipped by players through standard gameplay.

    Damage
    bludgeoning
    Range
    melee
    View details
  • supporting

    Weapon

    Flail of the Vortex

    The Flail of the Vortex is a powerful +3 martial weapon associated with the Air Myrmidon. It deals bludgeoning and lightning damage, but is not normally obtainable for player characters.

    Damage
    1d8 bludgeoning plus 1d8 lightning
    View details
  • supporting

    Weapon

    Flame Blade

    Flame Blade is a level 2 evocation spell that conjures a temporary fiery scimitar, using melee spell attacks and dealing fire damage without requiring concentration.

    Damage
    3d6 fire damage
    View details
  • supporting

    Weapon

    Fleshrender

    Fleshrender is a rare +2 shortsword in Baldur's Gate 3. Found during Act 3, it offers the Part the Flesh ability, which can prevent a target from receiving healing or temporary hit points after a failed Constitution saving throw.

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  • supporting

    Weapon

    Foebreaker

    Foebreaker is a Very Rare, two-handed +2 maul in Baldur's Gate 3. Its defining feature, Lethal Weapon, allows it to ignore targets' bludgeoning resistance.

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  • major

    Weapon

    Gandrel's Aspiration

    Gandrel's Aspiration is an uncommon +1 heavy crossbow in Baldur's Gate 3. It grants Advantage against Monstrosity-type enemies and provides the Sacred Munitions action, which can potentially inflict Turn Undead.

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  • major

    Weapon

    Giantbreaker

    Giantbreaker is a rare +1 heavy crossbow in Baldur's Gate 3. Its Heavy Hitter ability applies Reeling for two turns after a successful hit.

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  • supporting

    Weapon

    Githyanki Crossbow

    The Githyanki Crossbow is an uncommon, lightly enchanted heavy crossbow associated with githyanki patrols in the Mountain Pass.

    Ammunition
    Bolts
    Damage
    1d10+1 Piercing
    View details
  • supporting

    Weapon

    Githyanki Greatshield

    Githyanki Greatshield is not a verified item in Baldur's Gate 3. The name may be a mistaken reference to another piece of Githyanki equipment or to a standard shield used by Githyanki characters.

    View details
  • supporting

    Weapon

    Githyanki Greatsword

    The Githyanki Greatsword is an uncommon +1 two-handed martial weapon associated with Githyanki warriors, offering slashing damage and access to Cleave, Lacerate, and Pommel Strike.

    Damage
    Base slashing damage; standard versions are enchanted +1 weapons
    View details
  • supporting

    Weapon

    Githyanki Longsword

    The Githyanki Longsword is a versatile martial melee weapon associated with Githyanki fighters and available in both standard and Psionic +1 forms.

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  • supporting

    Weapon

    Githyanki Shortsword

    The Githyanki Shortsword is a finesse, light martial melee weapon that deals piercing damage and is commonly associated with Githyanki warriors.

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  • minor

    Weapon

    Glaive

    The Glaive is a two-handed martial melee weapon in Baldur's Gate 3 that deals slashing damage and uses the Reach property to attack targets from farther away.

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  • supporting

    Weapon

    Glaive +1

    Glaive +1 is a magical, two-handed martial melee weapon that improves attack and damage rolls while retaining the glaive’s slashing damage and extended reach.

    Damage
    1d10 + 1 slashing
    View details
  • supporting

    Weapon

    Glaive +2

    Glaive +2 is a generic magical weapon category in Baldur's Gate 3, providing a +2 bonus to Attack Rolls and Damage Rolls rather than representing one uniquely named artifact.

    View details
  • supporting

    Weapon

    Glaive of the Watch

    Glaive of the Watch is not documented as an item in the base game of Baldur's Gate 3. Its identity, statistics, acquisition method, and game role require verification.

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  • supporting

    Weapon

    Gleamdance Dagger

    The Gleamdance Dagger is a rare +2 finesse dagger in Baldur's Gate 3. Its Gleamdancer passive grants an Armour Class bonus when the dagger is wielded in the off-hand.

    Damage
    Piercing
    View details
  • major

    Weapon

    Gloom Stalker's Bow

    Gloom Stalker's Bow is not a verified unique weapon in Baldur's Gate 3; the name appears to be a mistaken reference to equipment used by Gloom Stalker Rangers.

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  • supporting

    Weapon

    Gloomstrand shield

    The Gloomstrand shield is an uncommon shield found in the Ruined Battlefield area of the shadow-cursed lands. It grants a +1 bonus to Stealth checks and requires shield proficiency to use effectively.

    Price
    70 gold pieces
    View details
  • supporting

    Weapon

    Glowing Shield

    The Glowing Shield is an uncommon shield in Baldur's Gate 3 that grants a +2 Armour Class bonus and can provide temporary hit points when its wearer is badly injured.

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  • minor

    Weapon

    Goblin Bow

    The Goblin Bow is a shortbow associated with goblin equipment in Baldur's Gate 3. It offers a straightforward Dexterity-based ranged option for characters proficient with simple ranged weapons.

    Ammunition
    Arrows
    Damage
    1d6 piercing
    View details
  • supporting

    Weapon

    Gold Wyrmling Staff

    The Gold Wyrmling Staff is a rare, versatile +1 quarterstaff that adds fire damage to melee strikes and grants access to the Fire Bolt cantrip.

    Damage
    Bludgeoning damage plus 1d4 fire damage on successful melee strikes
    View details
  • minor

    Weapon

    Greataxe

    The Greataxe is a heavy, two-handed martial melee weapon in Baldur's Gate 3, built around high single-hit slashing damage and powerful critical attacks.

    Damage
    1d12 slashing
    View details
  • supporting

    Weapon

    Greataxe +1

    Greataxe +1 is a generic magical greataxe in Baldur's Gate 3 that grants a +1 bonus to Attack Rolls and Damage Rolls.

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  • supporting

    Weapon

    Greataxe +2

    Greataxe +2 is a generic magical greataxe in Baldur's Gate 3 that grants a +2 bonus to Attack Rolls and Damage Rolls. It is a practical upgrade for strength-based melee characters without unique weapon abilities.

    View details
  • minor

    Weapon

    Greatsword

    The Greatsword is a two-handed martial melee weapon in Baldur's Gate 3, built around high single-hit damage, Strength-based attacks, and powerful weapon actions.

    Ammunition
    N/A
    Damage
    1d12 slashing
    Fire rate
    N/A
    Magazine
    N/A
    Range
    Melee
    Price
    Varies by item and vendor
    View details
  • supporting

    Weapon

    Greatsword +1

    Greatsword +1 is a generic magical greatsword in Baldur's Gate 3 that improves Attack Rolls and Damage Rolls by 1 without adding a named special effect.

    View details
  • supporting

    Weapon

    Greatsword +2

    Greatsword +2 is not a confirmed standard item name in Baldur's Gate 3. The game generally uses named weapons and occasional +1 variants rather than a universal +1, +2, +3 naming scheme for generic weapons.

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  • supporting

    Weapon

    Greatsword +3

    Greatsword +3 is not an explicitly named weapon in Baldur's Gate 3. The game generally uses named weapons with individual enhancement bonuses and magical properties.

    View details
  • minor

    Weapon

    Halberd

    The Halberd is a martial two-handed polearm in Baldur's Gate 3 that combines heavy weapon damage with the Reach property, allowing attacks against targets farther away than standard melee weapons.

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  • supporting

    Weapon

    Halberd +1

    Halberd +1 is a standard magical martial melee weapon that improves attack and damage rolls while retaining the reach-oriented role of a halberd.

    Damage
    1d10 + 1 slashing; additional 1d4 damage when used as a versatile weapon
    Price
    Varies by trader and progression
    View details
  • supporting

    Weapon

    Halberd +2

    Halberd +2 is not a confirmed item in Baldur's Gate 3. The game's halberds are generally presented as specifically named weapons with individual magical properties rather than as generic +2 variants.

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  • major

    Weapon

    Hamarhraft

    Hamarhraft is an uncommon two-handed maul whose unique ability creates an area of Thunder damage whenever its wielder lands a Jump.

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  • supporting

    Weapon

    Hammer of the Justiciar

    Hammer of the Justiciar is an unverified weapon name associated with Baldur's Gate 3; available research does not confirm that this item exists in the game.

    View details
  • supporting

    Weapon

    Hand Crossbow

    The Hand Crossbow is a one-handed light martial ranged weapon in Baldur's Gate 3 that deals 1-6 piercing damage and can support bonus-action dual-wielding builds.

    Damage
    1-6 piercing
    View details
  • supporting

    Weapon

    Hand Crossbow +1

    Hand Crossbow +1 is an enchanted martial ranged weapon in Baldur's Gate 3 that grants a +1 bonus to attack and damage rolls, making it a dependable upgrade for dual-wielding ranged builds.

    View details
  • minor

    Weapon

    Handaxe

    The Handaxe is a light, thrown simple melee weapon in Baldur's Gate 3, offering flexible close-range attacks and a practical option for characters who want to combine melee combat with thrown weapon attacks.

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  • major

    Weapon

    Harmonic Dueller

    Harmonic Dueller is a rare +1 rapier in Baldur's Gate 3 that adds a Charisma-based damage bonus to melee weapon attacks after its Mellow Harmony ability is activated.

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  • supporting

    Weapon

    Harmonium Halberd

    The Harmonium Halberd is a rare +1 two-handed martial melee weapon that grants Strength at the cost of Intelligence and Wisdom.

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  • major

    Weapon

    Harold

    Harold is a rare heavy crossbow found during Act One of Baldur's Gate 3. Its Haroldish Doom passive can inflict Bane on targets that fail a Charisma Saving Throw.

    Ammunition
    Ammunition
    Damage
    1d10 piercing
    Range
    18 m
    View details
  • supporting

    Weapon

    Headman's Axe

    Headman's Axe is not a weapon, quest item, or game mechanic in Baldur's Gate 3. The name appears to be associated with other fantasy games and general execution-themed terminology.

    View details
  • minor

    Weapon

    Heavy Crossbow

    The Heavy Crossbow is a two-handed martial ranged weapon in Baldur's Gate 3 that deals reliable piercing damage at a moderate distance, making it a straightforward choice for characters proficient with martial weapons.

    Ammunition
    Bolts
    Damage
    1d10 piercing
    Fire rate
    Single shot
    Magazine
    N/A
    Range
    18 m
    Price
    Varies by merchant and item source
    View details
  • supporting

    Weapon

    Heavy Crossbow +1

    Heavy Crossbow +1 is a generic magical heavy crossbow in Baldur's Gate 3 that improves attack and damage rolls by 1 over the standard weapon.

    View details
  • supporting

    Weapon

    Heavy Crossbow +2

    Heavy Crossbow +2 is not a specific named unique item in Baldur's Gate 3; it refers to a generic heavy crossbow with a +2 enhancement when encountered as randomized gear.

    View details
  • supporting

    Weapon

    Hellfire Greataxe

    The Hellfire Greataxe is a Very Rare, two-handed weapon in Baldur's Gate 3 that combines slashing and fire damage with a +2 enchantment and the Thermodynamo Heat passive.

    Ammunition
    Not applicable
    Damage
    Slashing and fire damage
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Not specified
    Price
    Not specified
    View details
  • major

    Weapon

    Hellfire Hand Crossbow

    The Hellfire Hand Crossbow is a very rare +2 martial ranged weapon in Baldur's Gate 3 that can inflict Burning when its wielder attacks from Hiding or while Invisible.

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  • minor

    Weapon

    Hunting Shortbow

    The Hunting Shortbow is an uncommon ranged weapon with a +1 enchantment, a monstrosity-focused attack advantage, and a free casting of Hunter's Mark once per long rest.

    Ammunition
    arrows
    Damage
    5 to 10 piercing damage
    Fire rate
    single attack
    Range
    ranged
    View details
  • supporting

    Weapon

    Incandescent Staff

    The Incandescent Staff is a Very Rare quarterstaff sold by Quartermaster Talli at the Last Light Inn during Act 2. It grants fire resistance, improves ranged spell attacks, and provides Fire Bolt and Fireball.

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  • supporting

    Weapon

    Intransigent Warhammer

    The Intransigent Warhammer is an uncommon versatile warhammer in Baldur's Gate 3. Its Impulse Blast effect can knock nearby creatures Prone after a critical hit or a killing blow.

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  • minor

    Weapon

    Jagged Spear

    The Jagged Spear is a basic spear weapon in Baldur's Gate 3, offering a simple melee option with piercing damage, a two-handed versatile grip, and the ability to be thrown.

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  • supporting

    Weapon

    Javelin

    The Javelin is a one-handed simple melee weapon in Baldur's Gate 3 whose main purpose is making thrown attacks. It can also be used in melee with Piercing Strike.

    Damage
    Piercing
    View details
  • minor

    Weapon

    Javelin +1

    Javelin +1 is a standardized enchanted javelin in Baldur's Gate 3 that grants a +1 bonus to Attack Rolls and Damage Rolls when thrown or used in melee.

    View details
  • minor

    Unverified weapon entry requiring name confirmation

    Javelin +2

    Javelin +2 is an unverified item name in Baldur's Gate 3. No reliable information confirms that it appears as a standard weapon in the game.

    View details
  • supporting

    Weapon

    Jorgoral's Greatsword

    Jorgoral's Greatsword is a rare, two-handed +1 greatsword found during Act 1. Its unique Colossal Onslaught weapon action attacks along a line and still deals half damage when it misses.

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  • major

    Weapon

    Justiciar's Greatshield

    A rare shield in Baldur's Gate 3 that combines strong Armour Class protection with Perception benefits, a reaction-based knockdown, and a short-rest darkness escape tool.

    View details
  • major

    Weapon

    Justiciar's Scimitar

    Justiciar's Scimitar is a very rare +2 weapon in Baldur's Gate 3 that can blind enemies when its wielder attacks with Advantage.

    View details
  • minor

    Weapon

    Katana

    Katana is not currently verified as a standard weapon in Baldur's Gate 3. Its in-game availability, statistics, and mechanics require editorial confirmation.

    View details
  • major

    Weapon

    Ketheric's Shield

    Ketheric's Shield is a rare shield in Baldur's Gate 3 that improves Armor Class while also enhancing spellcasting and Dexterity saving throws.

    Price
    300 gold pieces
    View details
  • major

    Rare versatile warhammer and signature weapon of Ketheric Thorm during Act 2.

    Ketheric's Warhammer

    Ketheric's Warhammer is a rare, versatile +1 warhammer in Baldur's Gate 3 that combines bludgeoning damage with additional psychic damage.

    Damage
    Bludgeoning damage plus additional psychic damage
    Range
    Melee
    View details
  • supporting

    Weapon

    Larethian's Wrath

    Larethian's Wrath is a rare +1 longsword in Baldur's Gate 3 with the Finesse property and the Razor Gale weapon action.

    View details
  • supporting

    Weapon

    Least Expected

    Least Expected is a rare two-handed shortbow in Baldur's Gate 3, combining a +2 enchantment with a shadow-based ranged attack bonus suited to stealth-focused characters.

    Damage
    1d6+2 piercing
    View details
  • minor

    Weapon

    Light Crossbow

    The Light Crossbow is a simple ranged weapon in Baldur's Gate 3 that deals piercing damage and gives characters without martial weapon proficiency a practical ranged option.

    View details
  • minor

    Weapon

    Light Crossbow +1

    Light Crossbow +1 is a common magical ranged weapon in Baldur's Gate 3 that grants a +1 bonus to Attack Rolls and Damage Rolls over a standard light crossbow.

    View details
  • minor

    Weapon

    Light Crossbow +2

    Light Crossbow +2 is an unverified equipment entry for Baldur's Gate 3. The supplied research does not confirm that this exact item exists or provide reliable statistics, location, or acquisition details.

    View details
  • minor

    Weapon

    Light Hammer

    The Light Hammer is a simple bludgeoning weapon in Baldur's Gate 3 with the Light and Thrown properties, making it suitable for Strength-based melee characters who want a basic ranged option.

    Ammunition
    None
    Damage
    1d4 bludgeoning
    Range
    6 m / 18 m
    View details
  • major

    Weapon

    Lightning Jabber

    The Lightning Jabber is an uncommon +1 spear that deals extra lightning damage when thrown and can Shock targets through its Shocking Sting ability.

    View details
  • minor

    Weapon

    Longbow

    The Longbow is a martial two-handed ranged weapon in Baldur's Gate 3, suited to characters who want dependable piercing attacks from a distance.

    Ammunition
    Arrows
    Damage
    1d8 piercing
    Range
    18 m / 60 ft
    View details
  • minor

    Weapon

    Longbow +1

    The Longbow +1 is an uncommon, lightly enchanted martial ranged weapon in Baldur's Gate 3. It requires two hands and provides a basic bonus to attack and damage rolls.

    View details
  • minor

    Weapon

    Longbow +2

    Longbow +2 is a generic magical longbow in Baldur's Gate 3 that grants a +2 bonus to attack rolls and damage without adding a unique named passive effect.

    Ammunition
    Arrows
    Damage
    1d8 piercing plus the user's Dexterity modifier
    View details
  • minor

    Weapon

    Longsword

    The Longsword is a versatile martial melee weapon in Baldur's Gate 3, effective when wielded in one hand with a shield or in two hands for greater damage potential.

    Damage
    Varies by specific Longsword and whether it is wielded in one or two hands
    View details
  • minor

    Weapon

    Longsword +1

    Longsword +1 is an uncommon, lightly enchanted martial melee weapon in Baldur's Gate 3. Its enchantment improves attack and damage rolls, making it a dependable early-game weapon.

    View details
  • minor

    Not an obtainable in-game weapon; the name describes a standardised weapon format that Baldur's Gate 3 does not generally use.

    Longsword +2

    Longsword +2 is not a generic item name used by Baldur's Gate 3. The game instead presents magical longswords as individually named weapons with their own abilities and bonuses.

    View details
  • supporting

    Weapon

    Longsword +3

    Longsword +3 is not verified as a specifically named item in Baldur's Gate 3. The game generally uses unique weapon names for powerful enchanted gear rather than generic "+3" labels.

    View details
  • major

    Weapon

    Loviatar's Scourge

    Loviatar's Scourge is an Act 1 mace whose Willing Whip passive adds 1d6 Necrotic splash damage around each hit target, while granting Necrotic resistance to its wielder.

    Damage
    1d6 Necrotic splash damage from Willing Whip per hit
    View details
  • minor

    Weapon

    Mace

    Mace is a simple one-handed melee weapon in Baldur's Gate 3 that deals bludgeoning damage. It is a straightforward option for characters who want dependable close-range attacks without martial-weapon proficiency.

    View details
  • supporting

    Weapon

    Mace +1

    Mace +1 is a common magical weapon in Baldur's Gate 3 that improves attack and damage rolls, making it a practical early upgrade for characters proficient with simple weapons.

    View details
  • supporting

    Weapon

    Mace +2

    Mace +2 is an unverified item name in Baldur's Gate 3. Available research does not confirm that a weapon with this exact name exists, so no reliable properties or acquisition method can be listed.

    View details
  • minor

    Weapon

    Makeshift Bow

    The Makeshift Bow is a basic ranged weapon in Baldur's Gate 3, suited to early-game archers and characters who need a simple bow without relying on specialized equipment.

    View details
  • supporting

    Weapon

    Markheshinder

    Markheshinder could not be verified as a weapon or other game entity in Baldur's Gate 3. The name may be misspelled or may not appear in the game.

    View details
  • supporting

    Weapon

    Masterwork Crossbow

    Masterwork Crossbow is not an item in Baldur's Gate 3. The name is commonly confused with the Finish the Masterwork Weapon quest, which creates a Sussur weapon from a dagger, sickle, or greatsword.

    View details
  • minor

    Weapon

    Maul

    The Maul is a heavy, two-handed martial weapon in Baldur's Gate 3 that deals bludgeoning damage and suits Strength-focused frontline characters.

    Ammunition
    None
    Damage
    2d6 bludgeoning
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Varies by item, merchant and condition
    View details
  • supporting

    Weapon

    Maul +1

    Maul +1 is a two-handed magical maul in Baldur's Gate 3 that adds +1 to attack and damage rolls and offers the Topple action.

    Damage
    2d6 bludgeoning plus Strength modifier
    Price
    Varies by merchant and game context
    View details
  • supporting

    Weapon

    Maul +2

    “Maul +2” is not a confirmed unique or named weapon in Baldur's Gate 3. The term most likely describes a generic maul with a weapon bonus rather than a distinct item.

    View details
  • major

    Weapon

    Melf's First Staff

    Melf's First Staff is an uncommon quarterstaff in Baldur's Gate 3 that improves a spellcaster's Spell Save DC and spell attack rolls while granting access to Melf's Acid Arrow.

    View details
  • supporting

    Weapon

    Merregon Halberd

    The Merregon Halberd is an uncommon +1 halberd in Baldur's Gate 3, combining standard polearm damage with Rush Attack, Lacerate and Cleave.

    Ammunition
    Not applicable
    Damage
    1d10+1 slashing
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Not specified
    View details
  • minor

    Unverified weapon entry

    Minotaur Horn

    Minotaur Horn is listed in the source pack as a weapon in Baldur's Gate 3, but no verified weapon description, statistics, location, or acquisition method is currently available.

    View details
  • supporting

    Weapon

    Monster Slaying Glaive

    The Monster Slaying Glaive is an Act 1 melee weapon in Baldur's Gate 3 that offers reach and specialized effectiveness against monstrosities.

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  • supporting

    Weapon

    Moonlight Glaive

    The Moonlight Glaive is a rare +2 glaive in Baldur's Gate 3 that adds Radiant damage, surrounds its wielder with light, and grants the Moonlight Butterflies action.

    View details
  • minor

    Weapon

    Morningstar

    Morningstar is a one-handed martial melee weapon in Baldur's Gate 3, dealing piercing damage and serving as a dependable choice for characters proficient with martial weapons.

    View details
  • supporting

    Weapon

    Morningstar +1

    Morningstar +1 is an insufficiently documented weapon entry in Baldur's Gate 3. Its exact location, statistics, merchants, effects and gameplay role require verification before publication.

    View details
  • supporting

    Weapon

    Morningstar +2

    Morningstar +2 is an unverified item entry associated with Baldur's Gate 3. Available reference material does not confirm that this exact title appears in the game's official item database.

    View details
  • supporting

    Weapon

    Nature's Snare

    Nature's Snare is an uncommon two-handed quarterstaff found early in Baldur's Gate 3. Its Fly Trap ability can ensnare eligible enemies after a successful melee hit.

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  • major

    Weapon

    Ne'er Misser

    Ne'er Misser is a rare +1 hand crossbow in Baldur's Gate 3 that converts its attack damage to force damage and grants a limited casting of Magic Missile.

    Damage
    Force damage on all attacks
    View details
  • major

    Weapon

    Nyrulna

    Nyrulna is a legendary +3 trident found in Act 3 that returns when thrown, creates a Thunder explosion, and improves movement and jumping.

    View details
  • supporting

    Weapon

    Oathbreaker Knight's Longsword

    Oathbreaker Knight's Longsword is not an officially named unique weapon in Baldur's Gate 3. The name may refer to the Oathbreaker Knight or to the Greatsword +1 reportedly obtained after defeating him.

    View details
  • minor

    Weapon

    Owlbear Claw

    Owlbear Claw is a common light melee weapon in Baldur's Gate 3, fashioned from an owlbear's talon and suited to agile characters who value finesse and flexible positioning.

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  • major

    Weapon

    Pale Oak

    Pale Oak is a rare quarterstaff in Baldur's Gate 3, awarded to a Druid who resolves Investigate Kagha by confronting Kagha and sparing her life.

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  • supporting

    Weapon

    Pale-Petal Sickle

    Pale-Petal Sickle is an unverified weapon entry for Baldur's Gate 3. No reliable information confirms that an item with this exact name appears in the game.

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  • supporting

    Weapon

    Pelorsun Blade

    The Pelorsun Blade is a very rare +1 rapier in Baldur's Gate 3 with an Undead Bane effect that grants Advantage on attack rolls against undead targets.

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  • major

    Weapon

    Phalar Aluve

    Phalar Aluve is a rare +1 longsword found in the Underdark during Act 1 of Baldur's Gate 3. Its Finesse property and Singing Sword melodies let it support both Dexterity-based attacks and party-focused combat.

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  • minor

    Weapon

    Pike

    The Pike is a two-handed martial melee weapon in Baldur's Gate 3 that deals piercing damage and combines reach with the Heavy property.

    Ammunition
    None
    Damage
    1d10 piercing
    Range
    Melee; Reach
    View details
  • supporting

    Weapon

    Pike +1

    Pike +1 is an unverified weapon entry associated with Baldur's Gate 3. The available research material does not establish its properties, location, or in-game role.

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  • supporting

    Weapon

    Pike +2

    Pike +2 is not currently verified as a distinct item in Baldur's Gate 3. Players searching for it may instead mean Returning Pike or another named pike.

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  • supporting

    Weapon

    Pike of Arcane Combustion

    Pike of Arcane Combustion is not identified as an item in the base-game content of Baldur's Gate 3. Its origin may be a mod, another game, or a misnamed weapon.

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  • minor

    Weapon

    Pikeskin Bow

    Pikeskin Bow is a weapon in Baldur's Gate 3. Its item-specific statistics, location, properties, and acquisition method require editorial verification.

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  • minor

    Weapon

    Potion of Fire Breath

    A consumable item in Baldur's Gate 3 that lets its user exhale fire at a target within 30 feet, dealing 4d6 fire damage on a successful hit.

    Ammunition
    Consumable potion
    Damage
    4d6 fire damage
    Magazine
    One use
    Range
    30 feet
    View details
  • major

    Weapon

    Punch-Drunk Bastard

    Punch-Drunk Bastard is a rare +1 greatclub whose Tippler's Rage passive rewards a wielder affected by the Drunk condition with improved attacks and thunderous melee blasts.

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  • supporting

    Weapon

    Quarterstaff

    The Quarterstaff is a versatile simple melee weapon in Baldur's Gate 3 that deals bludgeoning damage and can support both martial and spell-focused builds.

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  • supporting

    Weapon

    Quarterstaff +1

    Quarterstaff +1 is a generic magical quarterstaff in Baldur's Gate 3 that improves attack and damage rolls over a standard quarterstaff.

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  • supporting

    Weapon

    Quarterstaff +2

    Quarterstaff +2 is an unverified weapon entry associated with Baldur's Gate 3; no reliable item data or confirmed official listing is available in the supplied research.

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  • major

    Weapon

    Rain Dancer

    Rain Dancer is an uncommon quarterstaff that grants Create Water, making it a useful utility weapon for extinguishing fires and setting up wet-condition interactions.

    Damage
    Bludgeoning
    View details
  • minor

    Weapon

    Rapier

    Rapier is a one-handed martial melee weapon in Baldur's Gate 3 that deals piercing damage and uses Dexterity or Strength when its Finesse property applies.

    Damage
    1d8 piercing
    View details
  • supporting

    Weapon

    Rapier +1

    Rapier +1 is a generic magical rapier in Baldur's Gate 3 that improves attack and damage rolls by 1, making it a practical upgrade for finesse-focused characters.

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  • supporting

    Weapon

    Rapier +2

    Rapier +2 is not verified as a standard, generically named weapon in Baldur's Gate 3. The game instead generally presents magical rapiers under specific names or with different enchantment conventions.

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  • minor

    Weapon

    Rat Bat

    Rat Bat is a minor novelty weapon in Baldur's Gate 3. Its exact statistics, acquisition method, and item properties require editorial verification.

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  • supporting

    Weapon

    Rebound Battleaxe

    The Rebound Battleaxe is an unobtainable rare +1 battleaxe with a returning thrown attack that adds 1d4 Thunder damage when its binding conditions are met.

    Damage
    Additional 1d4 Thunder damage when thrown
    Price
    Unavailable
    View details
  • supporting

    Weapon

    Returning Pike

    Returning Pike is an uncommon +1 pike in Baldur's Gate 3 that returns to its wielder after being thrown, making it a notable choice for throwing-focused builds.

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  • major

    Weapon

    Rhapsody

    Rhapsody is a very rare +1 dagger whose Scarlet Remittance passive can build bonuses to attack rolls, damage, and spell save DC by defeating living hostile enemies.

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  • minor

    Weapon

    Ritual Axe

    An uncommon handaxe found in the Shattered Sanctum that inflicts Bane on targets but can injure a healthy wielder when it deals damage.

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  • supporting

    Weapon

    Ritual Dagger

    An uncommon dagger found in Act 1 that grants the wielder a temporary bonus to Attack Rolls and Saving Throws after a successful attack.

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  • supporting

    Weapon

    Ritual Sickle

    Ritual Sickle is not an item in Baldur's Gate 3. References to this name come from external Dungeons & Dragons material rather than the game's item database.

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  • minor

    Weapon

    Ritual Spear

    Ritual Spear is a spear-class weapon in Baldur's Gate 3. Its exact item statistics, acquisition location, and any unique properties require editorial verification.

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  • supporting

    Weapon

    Robe of the Weave

    A Very Rare spellcaster robe in Baldur's Gate 3 that improves Spell Save DC and spell attack rolls, while healing its wearer after successful saves against spells.

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  • minor

    Weapon

    Rotten Tomato

    Rotten Tomato is a minor throwable improvised weapon in Baldur's Gate 3. It is primarily a novelty item rather than a dependable combat choice.

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  • minor

    Weapon

    Rusty Heavy Crossbow

    Rusty Heavy Crossbow is listed as a weapon entity for Baldur's Gate 3, but the supplied research pack contains no verified gameplay, acquisition, or statistical details.

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  • supporting

    Weapon

    Sacred Star

    The Sacred Star is a Very Rare +2 morningstar found in Act 3 of Baldur's Gate 3. It combines Radiating Orb application, anti-undead utility, Radiant damage, and the Tenacity property.

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  • supporting

    Weapon

    Safeguard Shield

    Safeguard Shield is an uncommon shield in Baldur's Gate 3 that grants its wearer a +1 bonus to all Saving Throws.

    Price
    55 gold pieces
    View details
  • minor

    Weapon

    Scimitar

    The Scimitar is a light, finesse martial melee weapon in Baldur's Gate 3 that deals slashing damage and suits Dexterity-focused characters who want an agile one-handed weapon.

    Ammunition
    None
    Damage
    1d6 slashing
    Range
    Melee
    View details
  • supporting

    Weapon

    Scimitar +1

    Scimitar +1 is an uncommon finesse martial melee weapon in Baldur's Gate 3 that deals 1d6 + 1 slashing damage and supports agile or dual-wielding builds.

    Damage
    1d6 + 1 slashing damage
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  • supporting

    Weapon

    Scimitar +2

    Scimitar +2 is not a verified item in Baldur's Gate 3. The name appears inconsistent with the game's usual naming conventions for generic and magical weapons.

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  • major

    Weapon

    Selûne's Spear of Night

    A legendary +3 versatile spear tied to Selûne and Shadowheart's story, granting Darkvision, defensive and perceptive advantages, and access to Moonbeam and Moonmote.

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  • major

    Weapon

    Selûnite Shield

    Selûnite Shield is not an officially titled item in the base version of Baldur's Gate 3. The name appears to refer to community-created mod content rather than a standard piece of equipment.

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  • supporting

    Weapon

    Sentinel Shield

    The Sentinel Shield is a rare shield in Baldur's Gate 3 that improves Armour Class, initiative, Perception, and battlefield control.

    Price
    580–790 gold pieces
    View details
  • minor

    Weapon

    Severed Arm

    Severed Arm is a minor weapon entry in Baldur's Gate 3. Its documented gameplay role, combat statistics, acquisition details, and availability require editorial verification.

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  • minor

    Weapon

    Severed Foot

    Severed Foot is a collectible body-part item associated with the Dribbles the Clown investigation in Baldur's Gate 3. Its catalogue classification does not provide verified combat statistics.

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  • minor

    Quest-related item used in the murder investigation surrounding the Murder Tribunal.

    Severed Hand

    Severed Hand is an unusual item associated with Baldur's Gate 3's Act Three murder investigation and access to the Murder Tribunal. Despite its weapon classification here, it is primarily a quest-related object rather than a conventional combat weapon.

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  • minor

    Weapon

    Severed Head

    Severed Head is listed as a weapon entity in the supplied Baldur's Gate 3 data, but its acquisition method, combat statistics, and gameplay function remain unverified.

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  • minor

    Weapon

    Severed Leg

    The Severed Leg is an improvised melee weapon in Baldur's Gate 3. It can be equipped or used as a thrown object, but its practical value is mostly situational and novelty-based.

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  • supporting

    Weapon

    Shadow Blade

    Shadow Blade is a level 2 illusion spell that summons a psychic-damage shortsword, with an advantage effect against creatures in dim light or darkness.

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  • supporting

    Weapon

    Shadow-Blessed Ring

    Shadow-Blessed Ring is an unverified Baldur's Gate 3 item name. No reliable information confirms that it appears in the game or establishes its function.

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  • supporting

    Weapon

    Shattered Flail

    The Shattered Flail is a rare +2 mace that restores the wielder’s health on successful hits, but can drive them mad if they fail to deal damage during their turn.

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  • supporting

    Weapon

    Shield

    Shield is defensive offhand equipment in Baldur's Gate 3 that typically grants a +2 bonus to Armour Class when used by a proficient character.

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  • major

    Weapon

    Shield of Retribution

    Shield of Retribution is not a verified item or ability in Baldur's Gate 3. The name appears to be a cross-game or mistaken reference rather than equipment obtainable in the game.

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  • supporting

    Weapon

    Shield of Scorching Reprisal

    The Shield of Scorching Reprisal is a rare Act 2 shield found near the Last Light Inn. It combines Fire Damage resistance with a defensive retaliation effect that punishes melee attackers who miss.

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  • supporting

    Weapon

    Shield of Shielding

    A rare shield that grants +2 Armor Class, offers a once-per-long-rest Shield spell, and can knock attackers prone with Shield Bash.

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  • supporting

    Weapon

    Shield of the Undevout

    A very rare Act 3 shield that supports fear-based crowd control with Dreadful Hewer, an additional spell slot, and the Shield Bash reaction.

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  • minor

    Weapon

    Shining Staver-of-Skulls

    The Shining Staver-of-Skulls is an uncommon +1 light hammer found in Act 1 of Baldur's Gate 3. It adds radiant damage, sheds light around its wielder and grants the Concussive Smash weapon action.

    Damage
    1d4 + 1 bludgeoning damage plus 1d4 radiant damage
    View details
  • minor

    Weapon

    Shortbow +1

    Shortbow +1 is a simple ranged weapon in Baldur's Gate 3 that improves on the standard shortbow with a modest magical bonus to attack and damage.

    Ammunition
    Arrows
    Damage
    1d6 piercing damage, with the weapon's +1 enchantment applying to attack and damage rolls
    Range
    Ranged weapon range
    View details
  • minor

    Weapon

    Shortbow +2

    Shortbow +2 is an enhanced shortbow in Baldur's Gate 3, combining the shortbow weapon profile with a +2 enchantment bonus to improve attacks made with it.

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  • minor

    Weapon

    Shortbow +3

    Shortbow +3 is an unverified weapon record for Baldur's Gate 3. The available research does not confirm that an item with this exact name exists as a distinct, documented weapon.

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  • minor

    Weapon

    Shortsword

    The Shortsword is a light, finesse martial melee weapon in Baldur's Gate 3, suited to agile characters and dual-wielding builds that value Dexterity and flexible positioning.

    Damage
    1d6 piercing
    View details
  • supporting

    Weapon

    Shortsword +2

    Shortsword +2 is a generic enhanced shortsword designation rather than a specific unique named item in Baldur's Gate 3. It grants a +2 bonus to Attack Rolls and Damage Rolls, but has no distinctive magical effect or associated questline.

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  • supporting

    Weapon

    Shortsword of First Blood

    The Shortsword of First Blood is an uncommon finesse shortsword found in the Underdark. Its Break the Unbroken ability adds piercing damage against targets at full health.

    Damage
    1d6 piercing plus conditional bonus damage
    Range
    Melee
    View details
  • supporting

    Weapon

    Shortsword of the Gloomstalker

    Shortsword of the Gloomstalker is not identified as a base-game weapon in Baldur's Gate 3. The name may refer to a modded item, a misremembered weapon, or content from another game.

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  • supporting

    Weapon

    Sickle +1

    Sickle +1 is an unverified weapon entry for Baldur's Gate 3. Available research does not confirm that this specifically named item appears in the game or document its properties.

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  • supporting

    Weapon

    Sickle +2

    Sickle +2 is the rare Wavemother's Sickle, a one-handed simple weapon that adds cold damage and gains an advantage against Wet creatures.

    Damage
    1d4+2 slashing damage plus 1d4 cold damage
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  • supporting

    Weapon

    Sickle of Boooal

    The Sickle of Boooal is a rare one-handed simple melee weapon found in the Festering Cove of the Underdark. Its BOOOAL's Benediction effect grants Advantage on attacks against bleeding targets.

    Price
    150 GP
    View details
  • minor

    Weapon

    Silvered Club

    The Silvered Club is a club weapon in Baldur's Gate 3 associated with the traditional use of silver against creatures vulnerable to silvered arms. Its exact acquisition details and mechanical bonuses require verification.

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  • minor

    Weapon

    Silvered Dagger

    The Silvered Dagger is a dagger-class weapon in Baldur's Gate 3 associated with silvered weaponry. Its exact item statistics, acquisition method, and availability require editorial verification.

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  • minor

    Weapon

    Silvered Flail

    Silvered Flail is a weapon entry associated with Baldur's Gate 3. Its in-game statistics, acquisition method, properties and availability require verification before publication.

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  • minor

    Weapon

    Silvered Glaive

    Silvered Glaive is listed as a weapon entity for Baldur's Gate 3, but the supplied research pack contains no verified information about its in-game availability, mechanics, location, or role.

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  • minor

    Weapon

    Silvered Greataxe

    The Silvered Greataxe is an insufficiently documented greataxe entry associated with Baldur's Gate 3. Its exact statistics, acquisition method, and gameplay effects require editorial verification.

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  • minor

    Weapon

    Silvered Greatsword

    The Silvered Greatsword is a two-handed martial weapon in Baldur's Gate 3 whose silvered construction makes it a situational choice against creatures affected by silvered weapons.

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  • minor

    Weapon

    Silvered Halberd

    Silvered Halberd is listed as a weapon entity for Baldur's Gate 3, but its in-game properties and availability are not verified in the supplied research material.

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  • minor

    Weapon

    Silvered Heavy Crossbow

    Silvered Heavy Crossbow is listed as a weapon in Baldur's Gate 3, but the supplied research pack contains no verified information about its statistics, acquisition method, availability, or gameplay effects.

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  • minor

    Weapon

    Silvered Javelin

    The Silvered Javelin is a javelin-type weapon in Baldur's Gate 3. Its documented item-specific statistics, location, and mechanical properties require editorial verification.

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  • minor

    Weapon

    Silvered Light Crossbow

    The Silvered Light Crossbow is a silvered light crossbow variant in Baldur's Gate 3. Its item-specific combat values and acquisition source require editorial verification.

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  • minor

    Weapon

    Silvered Longbow

    Silvered Longbow is listed as a weapon entity for Baldur's Gate 3, but no verified gameplay, acquisition, or equipment data is available in the supplied research pack.

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  • minor

    Weapon

    Silvered Longsword

    The Silvered Longsword is a longsword in Baldur's Gate 3 distinguished by its silvering, making it relevant when facing creatures whose resistances are affected by silvered weapons.

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  • minor

    Weapon

    Silvered Mace

    The Silvered Mace is a simple melee weapon in Baldur's Gate 3. It uses the standard mace profile, dealing bludgeoning damage in close combat and offering a silver-themed alternative to ordinary maces.

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  • minor

    Weapon

    Silvered Maul

    Silvered Maul is a weapon entry for Baldur's Gate 3, but its acquisition method, mechanics, statistics, and role have not been verified from the available source material.

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  • minor

    Weapon

    Silvered Morningstar

    Silvered Morningstar is recorded as a weapon entity for Baldur's Gate 3, but its in-game properties, location, and availability require editorial verification.

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  • minor

    Weapon

    Silvered Pike

    Silvered Pike is an unverified weapon entry for Baldur's Gate 3. No reliable details about its statistics, acquisition, or in-game availability are currently confirmed.

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  • minor

    Weapon

    Silvered Rapier

    The Silvered Rapier is a rapier in Baldur's Gate 3 distinguished by its silvered weapon property, making it relevant when facing enemies vulnerable to or affected by silvered arms.

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  • minor

    Weapon

    Silvered Scimitar

    The Silvered Scimitar is a finesse, light melee weapon in Baldur's Gate 3 whose defining feature is its silver-coated blade.

    Damage
    1d6 slashing
    Range
    Melee
    View details
  • minor

    Weapon

    Silvered Shortbow

    The Silvered Shortbow is a light ranged weapon in Baldur's Gate 3, using arrows and the shortbow rules for piercing attacks at range.

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  • minor

    Weapon

    Silvered Shortsword

    The Silvered Shortsword is a finesse melee weapon in Baldur's Gate 3 with the silvered property, making it a situational choice against enemies affected by silvered weapons.

    Damage
    1d6 piercing
    View details
  • minor

    Weapon

    Silvered Sickle

    Silvered Sickle is a minor weapon entry in Baldur's Gate 3. Its acquisition route, combat statistics, and confirmed mechanical effects require editorial verification.

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  • minor

    Weapon

    Silvered Spear

    Silvered Spear is a weapon entry associated with Baldur's Gate 3. Its acquisition method, combat statistics, properties, and in-game availability require editorial verification.

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  • minor

    Weapon

    Silvered Trident

    Silvered Trident is a weapon entry associated with Baldur's Gate 3, but its properties, availability, and in-game context could not be verified from the supplied research material.

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  • minor

    Weapon

    Silvered Warhammer

    The Silvered Warhammer is a weapon entry associated with Baldur's Gate 3. Its location, statistics, availability, and gameplay effects require editorial verification.

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  • minor

    Unverified weapon entry

    Silvering

    Silvering is listed as a weapon in Baldur's Gate 3, but its weapon category, properties, acquisition method, and gameplay statistics require editorial verification.

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  • major

    Weapon

    Skinburster

    Skinburster is an uncommon +1 halberd in Baldur's Gate 3. It is a two-handed melee weapon found in the Inquisitor's Chamber of Crèche Y'llek and grants the Skinburster Force ability.

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  • supporting

    Weapon

    Skybreaker

    Skybreaker is an uncommon +1 light hammer found in Act 1 near the Arcane Tower in the Underdark. It grants one daily use of Searing Smite and can also be thrown.

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  • minor

    Weapon

    Slicing Shortsword

    The Slicing Shortsword is a shortsword in Baldur's Gate 3. Its item-specific statistics, special properties, acquisition method, and availability require editorial verification.

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  • major

    Weapon

    Sorrow

    Sorrow is a rare two-handed +1 glaive in Baldur's Gate 3. Its Sorrowful Lash cantrip pulls a target closer as a bonus action, but Regret deals psychic damage to its wielder when the weapon successfully deals damage.

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  • minor

    Weapon

    Spear

    Spear is a simple melee weapon in Baldur's Gate 3 that can be used one-handed, wielded with two hands for greater damage, or thrown at an enemy from a distance.

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  • supporting

    Weapon

    Spear +2

    Spear +2 is a generic magical spear designation rather than a named unique item in Baldur's Gate 3. It represents a standard spear with a +2 enchantment bonus to Attack Rolls and Damage Rolls.

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  • major

    Weapon

    Spear of Night

    The Spear of Night is a rare +1 quest weapon central to Shadowheart’s story, the Gauntlet of Shar, and the choice surrounding the Nightsong in the Shadowfell.

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  • major

    Weapon

    Spellsparkler

    Spellsparkler is a rare quarterstaff that grants Lightning Charges when its wielder deals damage with spells or cantrips, making it especially effective for multi-hit spellcasting builds.

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  • major

    Weapon

    Spiritual Weapon

    Spiritual Weapon is a Level 2 Evocation spell that summons a floating spectral weapon as a controllable combatant for a limited time.

    Damage
    1d8+1 force damage plus spellcasting modifier; higher-level casting can add force damage
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  • major

    Weapon

    Staff of Blessings

    The Staff of Blessings is a support-focused staff found in the Arcane Tower in the Underdark. Its enhanced Bless effect grants affected targets a bonus d4 to attack rolls and spell attack rolls, with the additional effect not requiring concentration.

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  • major

    Weapon

    Staff of Cambion

    Staff of Cambion is an unverified weapon entry for Baldur's Gate 3. No reliable information currently confirms that this item appears in the game or establishes its properties.

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  • major

    Weapon

    Staff of Cherished Necromancy

    The Staff of Cherished Necromancy is a very rare +2 quarterstaff that strengthens necromancy spells and can let its wielder cast later necromancy spells without expending spell slots.

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  • major

    Weapon

    Staff of Crones

    The Staff of Crones is an uncommon two-handed melee staff found in Act One. It grants access to Ray of Sickness but has no passive ability and may be treated as a quest item.

    Ammunition
    Not applicable
    Damage
    Not specified in the supplied sources
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Not specified in the supplied sources
    Price
    May be unavailable for sale because it is often marked as a quest item
    View details
  • major

    Weapon

    Staff of Empowerment

    Staff of Empowerment is not currently verified as an item in Baldur's Gate 3. Available research provides no reliable details about its existence, role, location, or mechanics.

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  • major

    Weapon

    Staff of Enthrallment

    Staff of Enthrallment is an unverified item name in Baldur's Gate 3. No reliable information is currently available about its existence, function, location, statistics, or role.

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  • major

    Weapon

    Staff of Interruption

    The Staff of Interruption is a rare +2 quarterstaff in Baldur's Gate 3 that grants its wielder access to Counterspell, making it a useful defensive weapon for spellcasters in Act 3.

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  • major

    Weapon

    Staff of Petrification

    The Staff of Petrification is not featured in Baldur's Gate 3. It is a cursed quarterstaff from Baldur's Gate: Enhanced Edition, where it is also known as The Ossifier.

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  • supporting

    Weapon

    Staff of Power

    Staff of Power is a magical quarterstaff in Baldur's Gate 3, associated with the House of Hope and valued as a late-game option for spellcaster-focused builds.

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  • major

    Weapon

    Staff of Prosecution

    Staff of Prosecution is not an item in Baldur's Gate 3. The name appears to result from confusion with historical terminology rather than a weapon in the game's item database.

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  • supporting

    Weapon

    Staff of Spellpower

    The Staff of Spellpower is a Very Rare +2 quarterstaff that improves spellcasting accuracy and provides a once-per-Long-Rest spell-slot-free cast through Arcane Battery.

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  • major

    Weapon

    Staff of the Mourning Frost

    Staff of the Mourning Frost is a very rare quarterstaff assembled from three Underdark components, with bonuses tailored to cold-based spellcaster builds.

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  • supporting

    Weapon

    Staff of the Ram

    A very rare +2 quarterstaff found in Jaheira's Basement during Act 3, the Staff of the Ram combines a once-per-turn knockback-and-stun effect with the Topple action.

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  • minor

    Weapon

    Steelforged Sword

    The Steelforged Sword is an uncommon +1 shortsword found in a locked chest beneath the blacksmith's workshop in the Blighted Village.

    Damage
    1d6+1 piercing
    View details
  • supporting

    Weapon

    Stillmaker

    Stillmaker is a very rare +2 dagger in Baldur's Gate 3 that grants its wielder access to Hold Person once per Long Rest.

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  • supporting

    Weapon

    Sussur Bark

    Sussur Bark is a rare Underdark crafting material used in Finish the Masterwork Weapon to create one silence-inflicting Sussur weapon.

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  • supporting

    Weapon

    Sussur Bloom

    A rare Underdark flower that creates an anti-magic field and is primarily used to power the Arcane Tower’s generator.

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  • supporting

    Weapon

    Sussur Dagger

    The Sussur Dagger is a rare +1 melee weapon that can inflict Silence on targets it strikes, making it a focused tool against enemy spellcasters.

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  • supporting

    Weapon

    Sussur Sickle

    The Sussur Sickle is a rare +1 magical sickle crafted during Finish the Masterwork Weapon. Its defining utility is inflicting Silence on targets it successfully strikes.

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  • major

    Weapon

    Sussur Staff

    Sussur Staff is not an obtainable weapon in Baldur's Gate 3. The Sussur masterwork weapons are Sussur Dagger, Sussur Sickle, and Sussur Greatsword.

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  • supporting

    Weapon

    Svartlebee's Woundseeker

    Svartlebee's Woundseeker is an uncommon +1 greatsword found at Waukeen's Rest in Act 1, with a bonus to Attack Rolls against creatures that have already been damaged.

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  • supporting

    Weapon

    Swires' Sledboard

    Swires' Sledboard is a very rare shield found at Rivington General Store in Act 3. It grants Force Conduit at the start of each combat turn and provides Shield Bash.

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  • supporting

    Weapon

    Sword of Clutching Umbra

    The Sword of Clutching Umbra is a rare enchanted +1 shortsword in Baldur's Gate 3, best known for Shadowsoaked Blow, which adds Psychic damage without ending the wielder's concealment or stealth.

    Ammunition
    Not applicable
    Damage
    Additional 1d6 Psychic damage from Shadowsoaked Blow
    Price
    Purchased from Dammon during Act 2
    View details
  • supporting

    Weapon

    Sword of Life Stealing

    The Sword of Life Stealing is a very rare +2 shortsword in Baldur's Gate 3. Its Life Stealing Critical ability adds Necrotic damage and grants temporary hit points when the wielder lands a critical hit.

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  • supporting

    Weapon

    Sword of Screams

    The Sword of Screams is an uncommon finesse rapier that adds psychic damage to each successful hit and can be claimed from True Soul Nere in Grymforge.

    Damage
    1d8 piercing plus 1d4 psychic
    Price
    130 gold pieces
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  • major

    Weapon

    Sword of the Emperor

    The Sword of the Emperor is a rare +2 longsword in Baldur's Gate 3, found in a hidden room of the Knights of the Shield Hideout and tailored for fighting spellcasters and shapeshifted enemies.

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  • supporting

    Weapon

    The Baneful

    The Baneful is a rare +1 shortsword whose special effects work when it is bound by an Eldritch Knight or used as a Warlock’s Pact Weapon.

    Damage
    1d6+1 piercing damage
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  • supporting

    Weapon

    The Dancing Breeze

    The Dancing Breeze is a very rare +2 glaive in Baldur's Gate 3. Its Finesse property enables Sneak Attacks with a two-handed weapon, while Whirlwind Attack gives it an area-of-effect option.

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  • major

    Weapon

    The Dead Shot

    The Dead Shot is a very rare +2 longbow found in Act Three of Baldur's Gate 3, combining improved critical-hit potential with stronger ranged attack accuracy when its wielder has no disadvantage.

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  • major

    Weapon

    The Devotee's Mace

    The Devotee's Mace is a legendary one-handed mace in Baldur's Gate 3 that combines a high weapon enchantment with radiant damage and a powerful healing aura.

    Ammunition
    Not applicable
    Damage
    Bludgeoning damage with additional radiant damage
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Not specified
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  • supporting

    Weapon

    The Real Sparky Sparkswall

    The Real Sparky Sparkswall is an uncommon shield in Baldur's Gate 3 with a +2 Armour Class bonus and a lightning-based ability that can Jolt nearby enemies.

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  • major

    Weapon

    The Spear of Night

    The Spear of Night is a crucial story item found in the Gauntlet of Shar during Act 2 of Baldur's Gate 3. It is tied to Shadowheart's pivotal encounter with the Nightsong.

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  • supporting

    Weapon

    The Watcher's Guide

    The Watcher's Guide is an uncommon early-game spear found in the Dank Crypt. Its Death's Promise ability rewards a missed attack with Advantage on the wielder's next attack against the same target.

    Price
    200 gold pieces
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  • supporting

    Weapon

    Thermodynamo Axe

    The Thermodynamo Axe is a rare +1 battleaxe in Baldur's Gate 3 that grants its wielder two turns of Heat whenever it deals damage.

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  • supporting

    Weapon

    Thorn Blade

    The Thorn Blade is a rare +1 scimitar that adds Poison damage to melee attacks while its wielder is Concentrating and grants Ensnaring Strike (Melee) once per Long Rest.

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  • minor

    Weapon

    Throwing Rock

    Throwing Rock is a simple throwable object in Baldur's Gate 3 that can be used as an improvised combat option when a character wants to attack from a distance without relying on conventional ammunition.

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  • major

    Weapon

    Titanstring Bow

    The Titanstring Bow is a rare +1 longbow in Baldur's Gate 3 that adds the wielder's Strength modifier to its weapon damage, making it especially effective with Strength-focused ranged builds.

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  • supporting

    Weapon

    Torch

    Torch is a common light source in Baldur's Gate 3 that can also serve as a simple one-handed melee weapon and help ignite flammable surfaces.

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  • supporting

    Weapon

    Torch of Revocation

    The Torch of Revocation is a unique, story-related light club in Baldur's Gate 3. Its pale green flame and spirit-banishing purpose make it especially important during the Free the Artist quest.

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  • minor

    Weapon

    Trident

    The Trident is a versatile, throwable melee weapon in Baldur's Gate 3 that can be used with one hand, wielded in two hands, or thrown at distant targets.

    Ammunition
    None
    Damage
    1d6 piercing when used one-handed; 1d8 piercing when used two-handed
    Range
    Melee reach; throwable
    Price
    Varies by item and vendor
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  • supporting

    Weapon

    Trident +1

    Trident +1 is not currently verified as a distinct base-game item in Baldur's Gate 3. The name may refer to generic magical loot, a naming error, or mod content.

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  • supporting

    Weapon

    Trident +2

    No verified Baldur's Gate 3 item record has been identified for an item specifically named Trident +2.

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  • supporting

    Weapon

    Trident of the Depths

    The Trident of the Depths is a highly enchanted +3 martial melee weapon associated with the Water Myrmidon. It combines piercing damage with cold effects but is normally inaccessible to players.

    Damage
    Piercing damage plus additional cold damage
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  • major

    Weapon

    Twist of Fortune

    Twist of Fortune is a rare +1 morningstar in Baldur's Gate 3 with Blood Money, Tenacity, and a damage-reroll effect. It is obtained from Gerringothe Thorm at Reithwin Tollhouse in Act 2.

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  • supporting

    Weapon

    Twisting Branch

    Twisting Branch is a common club-type melee weapon associated with summoned Wood Woads and notable for its Magic Club passive.

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  • major

    Weapon

    Unseen Menace

    Unseen Menace is a rare +1 pike in Baldur's Gate 3 with an invisible equipped appearance, strong critical-hit support, and protection against disarming.

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  • minor

    Weapon

    Unyielding Halberd

    The Unyielding Halberd is a magical halberd in Baldur's Gate 3 that rewards a wounded wielder with improved resistance to common weapon damage.

    Damage
    1d10 Slashing
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  • supporting

    Weapon

    Vicious Battleaxe

    The Vicious Battleaxe is a rare versatile martial melee weapon with a +2 enchantment and the Dolor Amarus passive, which adds damage to critical hits.

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  • minor

    Weapon

    Vicious Club

    The Vicious Club is a light simple melee weapon in Baldur's Gate 3, built around the basic club weapon profile and suitable for early or low-investment melee loadouts.

    Damage
    1d4 bludgeoning based on the standard club profile
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  • minor

    Weapon

    Vicious Dagger

    The Vicious Dagger is a critical-hit-focused dagger in Baldur's Gate 3. Its special property rewards attack rolls that produce a natural 20 with additional damage.

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  • minor

    Weapon

    Vicious Flail

    The Vicious Flail is a named martial melee weapon in Baldur's Gate 3. It deals bludgeoning damage and suits Strength-based characters who want a dependable one-handed weapon.

    Damage
    1d8 bludgeoning
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  • minor

    Weapon

    Vicious Glaive

    The Vicious Glaive is a two-handed martial polearm in Baldur's Gate 3. Its Vicious property rewards attacks that roll multiple weapon damage dice with additional damage.

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  • minor

    Weapon

    Vicious Greataxe

    The Vicious Greataxe is a heavy, two-handed martial weapon in Baldur's Gate 3 that uses the greataxe's 1d12 slashing damage die and improves the reliability of low damage rolls through its Vicious property.

    Damage
    1d12 slashing
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  • minor

    Weapon

    Vicious Greatsword

    Vicious Greatsword is a two-handed greatsword in Baldur's Gate 3 that rewards critical-hit-focused martial builds with an additional damage die when its critical condition is met.

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  • minor

    Weapon

    Vicious Halberd

    The Vicious Halberd is a two-handed halberd in Baldur's Gate 3 with reach and a critical-hit effect that doubles the weapon's damage dice when it scores a critical hit.

    Ammunition
    None
    Damage
    1d10+2 slashing
    Range
    Reach
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  • minor

    Weapon

    Vicious Heavy Crossbow

    Vicious Heavy Crossbow is listed as a weapon entity for Baldur's Gate 3, but its in-game statistics, location, effects, and availability could not be verified from the supplied research material.

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  • minor

    Weapon

    Vicious Light Crossbow

    The Vicious Light Crossbow is a light crossbow weapon in Baldur's Gate 3. Its exact acquisition method and unique properties require editorial verification.

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  • minor

    Weapon

    Vicious Longbow

    Vicious Longbow is listed as a weapon for Baldur's Gate 3, but its exact properties, location, and availability require editorial verification.

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  • minor

    Weapon

    Vicious Mace

    Vicious Mace is a mace in Baldur's Gate 3 whose critical hits add a burst of necrotic damage, making it most attractive to builds that improve critical-hit consistency.

    Damage
    1d6 bludgeoning
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  • minor

    Weapon

    Vicious Maul

    Vicious Maul is a magical maul in Baldur's Gate 3. Its Vicious property rewards critical hits with additional bludgeoning damage, making it most relevant to heavy melee builds.

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  • minor

    Weapon

    Vicious Morningstar

    The Vicious Morningstar is a magical one-handed morningstar in Baldur's Gate 3 that improves the weapon's damage consistency through its Vicious property.

    Ammunition
    Not applicable
    Damage
    1d8+2 bludgeoning
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  • minor

    Weapon

    Vicious Pike

    Vicious Pike is a pike in Baldur's Gate 3 associated with critical-hit damage, although its exact item details and acquisition method require editorial verification.

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  • minor

    Weapon

    Vicious Shortbow

    The Vicious Shortbow is a rare shortbow in Baldur's Gate 3 with a +2 enchantment and the Dolor Amarus passive, which adds damage whenever you land a critical hit.

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  • minor

    Weapon

    Vicious Sickle

    The Vicious Sickle is a light simple melee weapon in Baldur's Gate 3 that combines the sickle's compact slashing profile with a reroll-focused damage effect.

    Ammunition
    None
    Damage
    1d4 Slashing
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  • minor

    Weapon

    Vicious Spear

    Vicious Spear is a weapon in Baldur's Gate 3. Its detailed statistics, acquisition method, and confirmed gameplay properties require editorial verification.

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  • minor

    Weapon

    Vicious Trident

    The Vicious Trident is a trident in Baldur's Gate 3 with a critical-hit-focused weapon property. Its value depends on a character's access to trident proficiency and critical-hit bonuses.

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  • major

    Weapon

    Vision of the Absolute

    Vision of the Absolute is an uncommon, versatile spear crafted early in Act 1 from two pieces found during exploration. Its Absolute Night ability can blind targets, while its bonus damage benefits attacks against creatures with multiple sets of eyes.

    Ammunition
    Not applicable
    Damage
    Additional 2d6 piercing damage against creatures with multiple sets of eyes
    Fire rate
    Not applicable
    Magazine
    Not applicable
    Range
    Melee
    Price
    Not specified in the supplied source pack
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  • major

    Weapon

    Voss's Silver Sword

    Voss's Silver Sword is a +2 longsword in Baldur's Gate 3 that adds psychic damage and extra damage against Githyanki, elementals, and fiends.

    Damage
    +2 longsword with additional psychic damage and enemy-type bonuses
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  • minor

    Weapon

    War Pick

    The War Pick is a versatile martial melee weapon in Baldur's Gate 3 that deals piercing damage and can be used in one or two hands.

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  • minor

    Weapon

    Warhammer

    The Warhammer is a versatile martial melee weapon in Baldur's Gate 3 that deals bludgeoning damage and can be used with a shield or wielded in both hands.

    Ammunition
    None
    Damage
    1d8 bludgeoning when used in one hand; 1d10 bludgeoning when used in two hands
    Range
    Melee
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  • supporting

    Weapon

    Warhammer +1

    Warhammer +1 is a magically enhanced versatile martial warhammer that improves attack accuracy and damage while supporting one-handed shield use or two-handed attacks.

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  • supporting

    Weapon

    Warhammer +2

    Warhammer +2 is not a confirmed unique or named item in Baldur's Gate 3. The name most likely refers to a warhammer carrying the Weapon Enchantment +2 property.

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  • supporting

    Weapon

    Watcher's Glaive

    Watcher's Glaive is not an item in Baldur's Gate 3. The name is associated with Final Fantasy VII Rebirth rather than Larian Studios' role-playing game.

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  • supporting

    Weapon

    Watcher's Shield

    Watcher's Shield is an uncommon shield that grants +2 Armour Class and Advantage on Perception Checks, making it a useful defensive item for characters with Shield Proficiency.

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  • minor

    Weapon

    Whipping Cane

    Whipping Cane is a weapon in Baldur's Gate 3. Its location, combat statistics, properties, and acquisition method require editorial verification.

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  • supporting

    Weapon

    Witchbreaker

    Witchbreaker is an uncommon +1 versatile battleaxe in Baldur's Gate 3 that improves attacks against concentrating spellcasters and grants the Hush You! weapon action.

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  • supporting

    Weapon

    Woe

    Woe is a very rare +2 quarterstaff obtained from Cazador Szarr after his ritual is interrupted in Act 3. It improves spellcasting, grants Blight, and restores hit points when spells trigger failed saving throws.

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  • supporting

    Weapon

    Worgfang

    Worgfang is an uncommon enchanted dagger found on a pile of bones in the Worg Pens of the Shattered Sanctum during Act 1.

    Price
    260 gold pieces
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  • supporting

    Weapon

    Xyanyde

    Xyanyde is an uncommon +1 mace in Baldur's Gate 3. Its signature effect can apply Faerie Fire after a missed attack, granting Advantage against the marked target and preventing it from becoming Invisible.

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